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Resolves #39
Seems that QProgressBar does not accept float values, so I had to increase the max value and keep each drain removing 1 unit. I increased the drain frequency to 10 times/sec and increased the max life by 10.
With this, the automatically generated text inside the bar does not show the value in seconds anymore, so I'll have to fix this with some workaround.
Also there are problems when restoring the current life when changing decks.
The objective is to keep everything working the same as it is in the last released version, but make the life be smoothly drained.