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spaceShooter

Here's a link to the game! Have fun! https://drive.google.com/drive/folders/1mAzcgBLQ-2JRuRIqB4gFnEDyIEtjTsN3?usp=sharing

Heres the Link to the entire game unity file!

https://drive.google.com/drive/folders/1U0JQgzey_vFv9CBbN996fuc3kuKfrU3T?usp=sharing

It's time to play!

Avoid your enemies and Get as far as you can, in this amazing shooter game!

You are controlling a spaceship and traversing through space, as enemy spaceships try to shoot you!

Fight back by shooting and avoiding them! Get as far as you can!

Demo

Control: Arrow Keys/WASD Shooting: Space bar

What are the objects and Prefabs?

There are all in all 4 major working parts in this project:

  1. the Player: the player is the most important part. The player has the scripts for firing upon pressing Spacebar, the script for movement etc.

  2. The Game manager: The game manager controls game start, end and restart sequences. It also controls the vaarious conditions to be satisfied for ending etc.

3)The obstacle: This gets in your way. When you hit it, your game ends, as your script for movement is disabled.

4)The Enemy SpaceCraft: The enemy periodically shoots in a single direction. Hitting the enemy will end the game. Shooting the enemy will kill it

  1. The Bullet: The bullet is fired from the Player and the enemy. It's mass and speed of exit from the bullet_emitter is variable

  2. bulletEmitter: The bullet Emitter is the point from where the bullet is fired, upon pressing spacebar.It is placed under enemy and player space

UPDATE!

I have fixed the bullet going through block problem! Also, the long levels are being created now- so keep updated!

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