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According to some previous compile time benchmarks, it seems that my decision about reducing about of node classes and doing most of the work of adapters via ureact::process
and ureact::fold
somehow leads to worse compilation times. Need to measure it again, maybe compare with cpp.react somehow and try to improve them.
At some moment I tried to move all the tests in the single cpp file and compilation time become unacceptable low. I don't know about cpp.react, but ureact hurts from build timings for some reason.
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