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Extract RIC SpriteParts (#874)
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This was done by comparing the src/servant/tt_000/spriteparts.c file to
the data I found in RIC 170AC.data.s. I then wrote a Python script to
take the data in the data file and output a C file which has all the
same formatting as that existing spriteparts.c file. This is a big chunk
of the .data section for RIC, so it's nice to have it pulled out to a C
file now.
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bismurphy authored Dec 20, 2023
1 parent d44abf2 commit 74da259
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Showing 2 changed files with 1,142 additions and 1 deletion.
3 changes: 2 additions & 1 deletion config/splat.us.ric.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,8 @@ segments:
subsegments:
- [0x0, data]
- [0x20, spritesheet, richter, disks/us/BIN/F_GAME2.BIN, 0x40400]
- [0x170AC, data]
- [0x170AC, .data, spriteparts]
- [0x18568, data]
- [0x194B0, data]
- [0x19B50, data]
- [0x19BE0, data]
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