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BlitzLLVM is an attempt at a BlitzBasic (2D, 3D, Plus) compiler using LLVM. The aim is to provide a modern compiler for many architectures and platforms.

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Xaymar/BlitzLLVM

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What is BlitzLLVM?

BlitzLLVM is an attempt at a BlitzBasic (Blitz2D, Blitz3D, BlitzPlus) compiler using the LLVM compiler backend to enable support for many architectures and platforms. The LLVM backend enables us to take advantage of optimizations and architecture targets that LLVM already provides for other languages, and may even enable further functionality previously considered impossible.

Features

Feature Description Target Version Status
Unicode Support Convert all ASCII functionality to support UTF-8 Unicode instead. 1.0
User Library Handling Allow users to provide their own user libraries to load at runtime. 1.0
Lexer / Tokenizer
Basic Functionality Handling the necessary basic functionality, like turning text and symbols into tokens 0.1
Common Types Lexing for the basic types that BlitzBasic supports: Integers, Reals, Strings. 0.1
Location Tracking Properly tracking Line and Character location within a provided file to provide better errors and warnings later on. 0.1
Error Handling Throw a proper exception when unexpected behavior occurs, providing necessary information about the error. 0.1
Parser (AST)
Global Variables
Local Variables
Global Functions
Local Functions
Math Expressions

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BlitzLLVM is an attempt at a BlitzBasic (2D, 3D, Plus) compiler using LLVM. The aim is to provide a modern compiler for many architectures and platforms.

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