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Update README.md
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ColinLeung-NiloCat authored Jul 26, 2020
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Expand Up @@ -15,12 +15,12 @@ download .apk: https://drive.google.com/file/d/185JWZXYPnVyDnA451cEZkS2H2wOYSce_
Why create this project?
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To demonstrate DrawMeshInstancedIndirect API on mobile devices.
- can draw 50,000 instance on almost any mobile GPU(e.g. adreno506) within 5ms, performance mainly affected by visible grass count on screen
- can draw 50,000 instances on almost any mobile GPU(e.g. adreno506) within 5ms, performance mainly affected by visible grass count on screen
- can draw 1,000,000 instances on 2018/2019 flagship mobile GPU (adreno630) within 8ms, performance mainly affected by visible grass count on screen

Requirement
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if you try the pre-built .apk, your android device must support Opengles3.2 / Vulkan
if you want to try the pre-built .apk, your android device must support Opengles3.2 / Vulkan

Editor
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