Skip to content

Interrupt in GUI chat #167

@RobinPetit

Description

@RobinPetit

Issue by TheoVerhelst
Sunday Mar 27, 2016 at 17:26 GMT
Originally opened as https://github.com/ulb-infof209/Group5/issues/167


Branch: ImplementationGuiGame
Last commit tested: e926a37
Procedure:

  1. Connect 2 players with the GUI and run a chat between the players;
  2. Send a message with one of the two player's chat;
    Result: both chats crash and close instantly.

It's worth noting that the sent message is displayed in the sender's ChatBox just before the crash, and that nothing is displayed in the receiver's ChatBox.

When I apply the same procedure but with a terminal client and a GUI client, the terminal client can receive messages, the GUI client can send messages (and its messages are well displayed), but as soon as the GUI client receives a message, the crash described above occurs.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions