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ESIEE Paris
- France, Morroco
- wildric.auric@gmail.com
- https://www.shadertoy.com/user/Wildric
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NWengine Public
2D Game Engine, made for programmers
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NWin Public
Lightweight utility library that interfaces with Win32 using C++ to create and manage (customizable) windows
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lsp-overloads.nvim Public
Forked from Issafalcon/lsp-overloads.nvimExtends the native nvim-lsp handlers to allow easier navigation through method overloads.
Lua MIT License UpdatedMay 31, 2025 -
ucd Public
A better cd command. Supports all shells.
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MFLib Public
A simple utility for deferred tasks, mainly used for deferred operations in real time applications.
C++ UpdatedMar 25, 2025 -
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HeaderAssembler Public
A C++11 program that bundles multiple headers into a single header.
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LWmath Public
Lightweight single header mathematical library for graphics.
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YuGiOh-Database Public
Using Python and sqlite I'm building a complete YuGiOh database. Opened to everyone who want to make a fan YuGiOh game.
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Planet-Generator Public
An app that displays some shaders, like noise map or raymarched planets, powered by NWengine
GLSL Creative Commons Zero v1.0 Universal UpdatedMar 24, 2024 -
algolang Public
Forked from 1Peripheral/algolangPseudo-code like toy language .
C++ UpdatedFeb 3, 2024 -
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Some-Fragment-Shaders Public
Here are some shaders I pulished on ShaderToy
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MidJourney-Wrapper Public archive
MidJourney wrapper in Discord.
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CHIP_8-Emulator Public
A crossplatform CHIP_8 emulator made in C++ using OpenGL API
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Pygame-TopDown-Shooter Public
A small Pygame Project initially done with schoolmates
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Web-Scrapping Public
Donwload All Pics from an Instagram account, Donwload progile picture, and other web scraping algorithms.