Description
Hello everybody!
As far as I see, the AudioWorkletProcessor process block size is 128 samples, like any AudioNodes.
I haven't really tested the robustness of the audio stream but this value seems to be pretty low to me if you compare it with what you see in desktop music softwares (process block size is usually more than 512 samples and can easily be 1024 or 2048 samples).
I don't know if it is related but I can hear frequent tiny audio glitches with the AudioWorklet sinus demo when I switch from tab to tab. https://googlechromelabs.github.io/web-audio-samples/audio-worklet/basic/hello-audio-worklet.html
Also in my app, the audio latency is not the most important aspect, so I prefer to have a higher latency allowing a better robust audio stream.
Would it be possible to change the AudioWorkletProcessor process block size in the future? Is there a workaround?
PS : this post also talks about it : #1466