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A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
cross platform screen/window capturing library
stackgl / headless-gl
Forked from mikeseven/node-webgl🎃 Windowless WebGL for node.js
The C++ and GDScript profiler for GodotEngine games
Real-time game engine, built on open-source. Reflections are in real-time.
A simple sample using the Windows.Graphics.Capture APIs in a Win32 application.
A modern cross-platform low-level graphics library and rendering framework
Display Web-Content in Godot. Use html/css/javascript as like godot native part.
[WIP] A godot based 3d engine for building native applications using NEO.
Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
Greenworks Steam Overlay - Complete Example
X_ITE X3D Browser, view and manipulate X3D, VRML, glTF and other 3D sources in HTML.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
TypeScript Definitions for HTML5 FMOD Studio
JavaScript client for Nakama server written in TypeScript.
Assets preloader using async/await and fetch for usage both in the browser and Node.js.
A Javascript implementation of zip for nodejs. Allows user to create or extract zip files both in memory or to/from disk
[WIP] A collection of game toolkits for CL3D, mostly used as web component.
A no-frills responsive grid layout to help you get started on your next project.
A professional web animation tool for everyone