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Hello All I am unable to change the default chains in the demo. I have set up a project in the walletconnect dashboard and put the id into the respective field in the walletconnectUnity prefab - however the list seems to be the default list no matter what I try. I can't seem to find any other way, I have submitted my app for review, however it says that I should be able to test the SDKs with the project ID. Not sure what to do from here as the chain I need is not displaying within the default list. |
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Replies: 5 comments 14 replies
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I am specifically looking to use the algorand chain, I have tried to add the chain to the chain script, but I am getting an error that the dapp maybe in testnet and the wallet in mainnet etc. - The EVM ones work, but my hack of it doesn't seem too want to work. I am hoping that there will be some intergration for algorand - I got the ID's from the 'Explorer' section of the WalletConnect dashboard, but I am not sure if these are correct. |
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Hi @moosesnWoop I'm not part of the Wallet Connect team but I'm handling the same situation, my solution was:
The full code bellow:
Hope this is helpful and if you find a better way please let me know |
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Thanks for your help Brother, I actually gave up on this last week, hoping that Algorand/Unity would get themselves sorted out. May I ask where you got the namespace for the Algorand Chains? ( "algorand:wGHE2Pwdvd7S12BL5FaOP20EGYesN73k") Also, I learnt from the Unity/Algorand Devs that WalletConnect isn't even required, that you can make the game the wallet itself and process txn within the game. Alas, that was because WalletConnect wasn't working for us at the time. Looking forward to testing this code out |
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Hi @skibitsky, I see that you haven't added Algorand to the example yet, but I think it would be good to put it since the Algorand community is growing every day and it is a blockchain with ideal features for game development. |
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@skibitsky lmfao they still haven't submitted to Wallet Connect? I've contacted them directly and they said they would! Goes to show. Probably better off building for other chains right now. |
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Hi @skibitsky the WC V3 is working great, I made it work for Algorand in my game, and is doing perfectly with Pera Algo Wallet but not working with Defly Wallet (I assume they haven't fully implemented WC yet).
As you mentioned would be nice to have an example of WC with Algorand on the official WC repository to make this process easier for new projects that may appear in Algorand. That is why in Gunny Games we want to share the code to make it publicly available.
It is necessary to mention that not only changes have to be made in "Chain.cs" but also in "Dapp.cs".
Chain.cs