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This repository was archived by the owner on Apr 20, 2019. It is now read-only.
This repository was archived by the owner on Apr 20, 2019. It is now read-only.

Data on performance impact of syncing state for stateful animators across threads #89

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@majido

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@majido

(Note: Issue was created based on feedback from Houdini Paris F2F - irc logs)

There are a few cases where the current spec requires data to be send across thread and process boundaries:

  1. When an animator is migrated across threads, its state should be serialized/sent/deserialized.
  2. When scrolling happens on a separate thread/process, UA needs to sync scroll state to the animation thread and also the animation thread output to main thread.

There were some concern raised on performance/complexity impact of these cases. We should try to actually quantify such impact to better guide the working group.

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