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Optimize samples build process and build 64 bit binaries by default (b…
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…ytecodealliance#90)

* Optimize samples build process

* Samples: build 64 bit version by default
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Weining2019 authored and wenyongh committed Aug 2, 2019
1 parent 09d5149 commit 3b19306
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Showing 17 changed files with 180 additions and 223 deletions.
4 changes: 4 additions & 0 deletions core/shared-lib/include/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -98,7 +98,11 @@
#define APP_HEAP_SIZE_MAX (1024 * 1024)

/* Default wasm stack size of each app */
#ifdef __x86_64__
#define DEFAULT_WASM_STACK_SIZE (12 * 1024)
#else
#define DEFAULT_WASM_STACK_SIZE (8 * 1024)
#endif

/* Default/min/max stack size of each app thread */
#ifndef __ZEPHYR__
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36 changes: 27 additions & 9 deletions samples/gui/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,19 +11,37 @@ The sample also provides the native Linux version of application without the run

The number on top will plus one each second, and the number on the bottom will plus one when clicked.

Configure 32 bit or 64 bit build
==============
On 64 bit operating system, there is an option to build 32 bit or 64 bit binaries. In file `./lvgl-native-ui-app/CMakeLists.txt` and/or `./wasm-runtime-wgl/linux-build/CMakeLists.txt` , modify the line:
`set (BUILD_AS_64BIT_SUPPORT "YES")`
where `YES` means 64 bit build while `NO` means 32 bit build.

Install required SDK and libraries
==============
- 32 bit SDL(simple directmedia layer)
Use apt-get</br>
`sudo apt-get install libsdl2-dev:i386`</br>
Or download source from www.libsdl.org</br>
`./configure C_FLAGS=-m32 CXX_FLAGS=-m32 LD_FLAGS=-m32`</br>
`make`</br>
`sudo make install`</br>
- 32 bit SDL(simple directmedia layer) (Note: only necessary when `BUILD_AS_64BIT_SUPPORT` is set to `NO`)
Use apt-get:
`sudo apt-get install libsdl2-dev:i386`
Or download source from www.libsdl.org:
```
./configure C_FLAGS=-m32 CXX_FLAGS=-m32 LD_FLAGS=-m32
make
sudo make install
```
- 64 bit SDL(simple directmedia layer) (Note: only necessary when `BUILD_AS_64BIT_SUPPORT` is set to `YES`)
Use apt-get:
`sudo apt-get install libsdl2-dev`
Or download source from www.libsdl.org:
```
./configure
make
sudo make install
```

- Install EMSDK
<pre>
```
https://emscripten.org/docs/tools_reference/emsdk.html
</pre>
```

Build and Run
==============
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8 changes: 8 additions & 0 deletions samples/gui/build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,14 @@ if [ ! -d "tlsf" ]; then
git clone https://github.com/mattconte/tlsf
fi

cd ${WAMR_DIR}/core/iwasm/lib/3rdparty
if [ ! -d "lvgl" ]; then
git clone https://github.com/littlevgl/lvgl.git --branch v6.0.1
fi
if [ ! -d "lv_drivers" ]; then
git clone https://github.com/littlevgl/lv_drivers.git
fi

echo "##################### 1. build native-ui-app start#####################"
cd $BUILD_DIR
mkdir -p lvgl-native-ui-app
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48 changes: 22 additions & 26 deletions samples/gui/lvgl-native-ui-app/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -17,36 +17,32 @@ message ("lvgl_native_ui_app...")
project (lvgl_native_ui_app)

#################################################################
#SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32 -g)

set(lv_name lvgl)
set(lv_drivers_name lv_drivers)
set(LVGL_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/${lv_name})
set(LVGL_DRIVER_DIR ${CMAKE_CURRENT_SOURCE_DIR}/${lv_drivers_name})

if ((NOT EXISTS ${LVGL_SOURCE_DIR}) OR (NOT EXISTS ${LVGL_DRIVER_DIR}))
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl/CMakeLists.txt)

execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl )
if(result)
message(FATAL_ERROR "CMake step for lvgl failed: ${result}")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl )
if(result)
message(FATAL_ERROR "Build step for lvgl failed: ${result}")
endif()
endif()

# Currently build as 64-bit by default. Set to "NO" to build 32-bit binaries.
set (BUILD_AS_64BIT_SUPPORT "YES")

if (CMAKE_SIZEOF_VOID_P EQUAL 8)
if (${BUILD_AS_64BIT_SUPPORT} STREQUAL "YES")
# Add -fPIC flag if build as 64-bit
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS} -fPIC")
else ()
add_definitions (-m32)
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
endif ()
endif ()

set(THIRDPARTY_DIR ../../../core/iwasm/lib/3rdparty)
set(LVGL_SOURCE_DIR ${THIRDPARTY_DIR}/lvgl)
set(LVGL_DRIVER_DIR ${THIRDPARTY_DIR}/lv_drivers)

#################################
set(CMAKE_C_STANDARD 11)#C11
set(CMAKE_CXX_STANDARD 17)#C17
set(CMAKE_CXX_STANDARD_REQUIRED ON)

INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR})
INCLUDE_DIRECTORIES(${THIRDPARTY_DIR})

add_definitions (-DLV_CONF_INCLUDE_SIMPLE)

file(GLOB_RECURSE INCLUDES "${LVGL_DRIVER_DIR}/*.h" "${LVGL_SOURCE_DIR}/*.h" "./*.h" )
file(GLOB_RECURSE SOURCES "${LVGL_DRIVER_DIR}/*.c" "${LVGL_SOURCE_DIR}/*.c" )
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40 changes: 0 additions & 40 deletions samples/gui/lvgl-native-ui-app/CMakeLists.txt.in

This file was deleted.

25 changes: 4 additions & 21 deletions samples/gui/wasm-runtime-wgl/linux-build/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -7,27 +7,8 @@ set(WASM_DIR ${REPO_ROOT_DIR}/core/iwasm)
set(APP_MGR_DIR ${REPO_ROOT_DIR}/core/app-mgr)
set(SHARED_DIR ${REPO_ROOT_DIR}/core/shared-lib)

set (lv_drivers_name lv_drivers)
set (lv_name lvgl)
set (LV_DRIVERS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/linux/${lv_drivers_name})
set (LVGL_DIR ${WASM_DIR}/lib/3rdparty/${lv_name})

if ((NOT EXISTS ${LVGL_DIR}) OR (NOT EXISTS ${LV_DRIVERS_DIR}))
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl_drivers/CMakeLists.txt)

execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl_drivers )
if(result)
message(FATAL_ERROR "CMake step for lvgl drivers failed: ${result}")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl_drivers )
if(result)
message(FATAL_ERROR "Build step for lvgl drivers failed: ${result}")
endif()
endif()
set (LV_DRIVERS_DIR ${WASM_DIR}/lib/3rdparty/lv_drivers)
set (LVGL_DIR ${WASM_DIR}/lib/3rdparty/lvgl)

file(GLOB_RECURSE LV_DRIVERS_SOURCES "${LV_DRIVERS_DIR}/*.c" )

Expand Down Expand Up @@ -95,10 +76,12 @@ include (${SHARED_DIR}/coap/lib_coap.cmake)
set (PROJECT_SRC_DIR ${CMAKE_CURRENT_LIST_DIR}/../src/platform/${TARGET_PLATFORM})

include_directories(${SHARED_DIR}/include)
include_directories(${PROJECT_SRC_DIR})

add_definitions (-DWASM_ENABLE_BASE_LIB)
add_definitions (-Dattr_container_malloc=bh_malloc)
add_definitions (-Dattr_container_free=bh_free)
add_definitions (-DLV_CONF_INCLUDE_SIMPLE)

add_library (vmlib
${WASM_PLATFORM_LIB_SOURCE}
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41 changes: 0 additions & 41 deletions samples/gui/wasm-runtime-wgl/linux-build/CMakeLists.txt.in

This file was deleted.

37 changes: 28 additions & 9 deletions samples/littlevgl/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,19 +21,38 @@ The sample also provides the native Linux version of application without the run

The number on top will plus one each second, and the number on the bottom will plus one when clicked.

Configure 32 bit or 64 bit build
==============
On 64 bit operating system, there is an option to build 32 bit or 64 bit binaries. In file `./vgl-native-ui-app/CMakeLists.txt` and/or `./vgl-wasm-runtime/CMakeLists.txt` , modify the line:
`set (BUILD_AS_64BIT_SUPPORT "YES")`
where `YES` means 64 bit build while `NO` means 32 bit build.

Install required SDK and libraries
==============
- 32 bit SDL(simple directmedia layer)
Use apt-get</br>
`sudo apt-get install libsdl2-dev:i386`</br>
Or download source from www.libsdl.org</br>
`./configure C_FLAGS=-m32 CXX_FLAGS=-m32 LD_FLAGS=-m32`</br>
`make`</br>
`sudo make install`</br>
- 32 bit SDL(simple directmedia layer) (Note: only necessary when `BUILD_AS_64BIT_SUPPORT` is set to `NO`)
Use apt-get:
`sudo apt-get install libsdl2-dev:i386`
Or download source from www.libsdl.org:
```
./configure C_FLAGS=-m32 CXX_FLAGS=-m32 LD_FLAGS=-m32
make
sudo make install
```
- 64 bit SDL(simple directmedia layer) (Note: only necessary when `BUILD_AS_64BIT_SUPPORT` is set to `YES`)
Use apt-get:
`sudo apt-get install libsdl2-dev`
Or download source from www.libsdl.org:
```
./configure
make
sudo make install
```

- Install EMSDK
<pre>
```
https://emscripten.org/docs/tools_reference/emsdk.html
</pre>
```


Build and Run
==============
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6 changes: 6 additions & 0 deletions samples/littlevgl/build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,12 @@ if [ ! -d "tlsf" ]; then
git clone https://github.com/mattconte/tlsf
fi

cd ${WAMR_DIR}/core/iwasm/lib/3rdparty
if [ ! -d "lvgl" ]; then
git clone https://github.com/littlevgl/lvgl.git --branch v6.0.1
fi


echo "##################### 1. build native-ui-app start#####################"
cd $BUILD_DIR
mkdir -p vgl-native-ui-app
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17 changes: 16 additions & 1 deletion samples/littlevgl/vgl-native-ui-app/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,22 @@ message ("vgl_native_ui_app...")
project (vgl_native_ui_app)


SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32 -g -DLV_CONF_INCLUDE_SIMPLE -DPLATFORM_NATIVE_LINUX -DUSE_MONITOR -DUSE_MOUSE=1")
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DLV_CONF_INCLUDE_SIMPLE -DPLATFORM_NATIVE_LINUX -DUSE_MONITOR -DUSE_MOUSE=1")

# Currently build as 64-bit by default. Set to "NO" to build 32-bit binaries.
set (BUILD_AS_64BIT_SUPPORT "YES")

if (CMAKE_SIZEOF_VOID_P EQUAL 8)
if (${BUILD_AS_64BIT_SUPPORT} STREQUAL "YES")
# Add -fPIC flag if build as 64-bit
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS} -fPIC")
else ()
add_definitions (-m32)
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
endif ()
endif ()

set(lv_name lvgl)
set(LVGL_SOURCE_DIR ${CMAKE_CURRENT_BINARY_DIR}/${lv_name})
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4 changes: 2 additions & 2 deletions samples/littlevgl/vgl-wasm-runtime/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,8 @@ if (NOT ("$ENV{VALGRIND}" STREQUAL "YES"))
add_definitions(-DNVALGRIND)
endif ()

# Currently build as 32-bit by default.
set (BUILD_AS_64BIT_SUPPORT "NO")
# Currently build as 64-bit by default.
set (BUILD_AS_64BIT_SUPPORT "YES")

if (CMAKE_SIZEOF_VOID_P EQUAL 8)
if (${BUILD_AS_64BIT_SUPPORT} STREQUAL "YES")
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Original file line number Diff line number Diff line change
Expand Up @@ -186,12 +186,29 @@ void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,

bool display_input_read(int32 data_p_offset)
{
bool ret;
wasm_module_inst_t module_inst = wasm_runtime_get_current_module_inst();
if (!wasm_runtime_validate_app_addr(module_inst, data_p_offset, 1))
return false;
lv_indev_data_t * data = wasm_runtime_addr_app_to_native(module_inst,
data_p_offset);
return mouse_read(data);

struct {
lv_point_t point;
int32 user_data_offset;
uint8 state;
} *data_app;

lv_indev_data_t data;

ret = mouse_read(&data);

data_app = wasm_runtime_addr_app_to_native(module_inst,
data_p_offset);

data_app->point = data.point;
data_app->user_data_offset = (int32_t)data.user_data;
data_app->state = data.state;

return ret;
}

void display_deinit(void)
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Original file line number Diff line number Diff line change
Expand Up @@ -343,7 +343,11 @@ static host_interface interface = { .send = uart_send, .destroy = uart_destroy }

#endif

#ifdef __x86_64__
static char global_heap_buf[300 * 1024] = { 0 };
#else
static char global_heap_buf[270 * 1024] = { 0 };
#endif

static void showUsage()
{
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