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[Issue Tracker] "The engine did not get ready within engine startup timeout!" #166

@Voltstro

Description

@Voltstro

Tracker

We are using this issue to track this error: "The engine did not get ready within engine startup timeout!".

Issue

We have been getting a lot of reports of UWB not starting, and spitting the above error message out. We've yet to reproduce this issue on our end, so we are creating this issue to track all reports of the error.

Report

If you are having this issue, try these steps first:

  1. Make sure you are using the latest version of UWB
  2. Increase 'Engine Startup Timeout`.
    image
  3. Delete Unity's Library Folder
  4. Disable UWB's cache

If you have tried these steps, then move onto providing us an issue report HERE (in the comments on this issue).

Start by getting the error message:

  1. First, increase logging level to Debug.
    image
  2. Run your project, get the error.

Once you have the error, provide these details in a comment on this issue:

  • Provide us ALL log messages in the console for this session where the error occurred. DO NOT JUST PROVIDE A PICTURE OF YOUR CONSOLE, provide it in text format with the stack traces, and put everything in GitHub's markdown code blocks so it is easy to read. If you want an easy way to copy it, go to your Unity editor log file, and copy the text for the error's session from there.

  • There is a second log file created at Library/UnityWebBrowser.Engine.Cef.log. Please also attach this log file.

  • What Platform (OS) you are using, and your Unity editor version.

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