I'm a Software Engineer with a strong focus on Computer Science, AI, and high-performance systems. I enjoy building things from first principles — compilers, deep learning frameworks, CUDA kernels, and experimental architectures. I learn fast, move fast, and love solving complex problems with elegant code.
- Systems & Low-Level Engineering: Rust, C, LLVM, compilers, code generation
- Machine Learning & AI: Research in Multimodal Learning
- High-Performance Computing: CUDA, GPU kernels, memory layouts, scheduling
- Building Plast, a high-performance compute/runtime system with CUDA backends
- Contributing to Hugging Face to deepen experience in real ML infrastructure
- Developing a custom compiler with LLVM codegen
- Experimenting with Multimodal Learning and ways to have modality-agnostic representations of concepts
- Started studying university-level math and programming at age 12
- Comfortable with complex abstractions and fast problem-solving
- Strong intuition for system design and algorithmic thinking
- Passionate about AI research, performance engineering, and meaningful software
- GitHub: https://github.com/Vixel2006
- Linkedin: https://www.linkedin.com/in/yusufmohamed2006



