You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Looking for settings to make anime 3D conversion look rounder and pop out more in VisionDepth3D #127
Hi there,
An AI recommended VisionDepth3D to me for 3D creation, so I decided to try converting some anime videos into 3D.
While the output does have a sense of depth, it currently looks like three flat layers stacked together ("background, middle ground, and foreground"). I understand this might be due to the nature of anime style, but I would love to make the depth changes more continuous and multi-layered.
Specifically, I want to make the character outlines smoother and add a sense of roundness (transforming them from flat planes into 3D volumes). Are there any specific settings or parameters I should adjust to achieve this?
Additionally, my ultimate goal is to create an effect where the visuals appear to float or "pop out" in front of the screen.
I would highly appreciate any advice on current settings I can tweak, or any tips for future workflows. Thank you!
Activity