A brush-based CSG world editor (and game engine) inspired by QeRadiant and Worldcraft (from the old times!)
- Custom OpenGL/PyGame engine supports immediate "drop-in and play" (like CryEngine Editor)
- Custom physics engine with configurable parameters
- Real-time lighting with optional stencil shadows
- Audio engine plays WAV files
jsonlevel format :-)- Moving platforms
- Volumetric fog
- Triggers
- Quake/Quake2/Quake3/Half-life map support
- OBJ model support (currently partially implemented)
- Visual scripting
- Terrain generation