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@ViTeXFTW ViTeXFTW commented Jan 30, 2026

Greptile Overview

Greptile Summary

This PR significantly extends the test suite by adding comprehensive unit tests for skeleton, raycast, and animation player components, along with W3D parser tests for hierarchy, animation, and HLod formats.

Key additions:

  • Render module tests: raycast intersection algorithms, animation playback control, skeleton pose computation, bounding box operations, and texture loading
  • W3D parser tests: binary chunk parsing for hierarchy, animation (standard and compressed), and HLod structures
  • Build configuration: new test executables properly configured with GLM dependencies and appropriate compiler flags

Test quality highlights:

  • Tests follow TDD principles mentioned in CLAUDE.md
  • Comprehensive edge case coverage (empty inputs, boundary values, invalid data)
  • Tests are well-structured with clear test fixture helpers for binary chunk creation
  • Proper use of Google Test framework (TEST_F, ASSERT/EXPECT macros)
  • Tests align with 2-space indentation standard per style guide

All tests appear well-designed with no logical errors, proper assertions, and good coverage of both success and failure paths.

Confidence Score: 5/5

  • Safe to merge - well-structured tests with no issues found
  • All test files are properly implemented with comprehensive coverage, correct assertions, and good edge case handling. The CMake configuration properly links dependencies and sets compiler flags. Tests follow the project's TDD approach and coding standards.
  • No files require special attention

Important Files Changed

Filename Overview
tests/CMakeLists.txt Added build configurations for new test executables (skeleton_tests, bounding_box_tests, raycast_tests) with proper dependencies and compiler flags
tests/render/raycast_test.cpp Comprehensive raycast tests covering triangle, sphere, and line segment intersection with edge cases and Vulkan Y-flip projection handling
tests/render/test_animation_player.cpp Thorough animation player tests covering loading, playback control, all playback modes (Once, Loop, PingPong), and edge cases
tests/render/test_bounding_box.cpp Complete bounding box tests validating expansion, center, size, radius calculations, and validity checks with edge cases
tests/render/test_skeleton_pose.cpp Extensive skeleton pose tests covering rest pose computation, animated poses, parent-child transforms, and inverse bind pose matrices
tests/render/test_texture_loading.cpp Standalone texture parser tests for DDS and TGA formats with case-insensitive path resolution for cross-platform compatibility
tests/w3d/test_animation_parser.cpp Binary parser tests for W3D animation chunks including standard and compressed animations, multiple channels, and bit channels
tests/w3d/test_hierarchy_parser.cpp W3D hierarchy parser tests validating pivot parsing, quaternion rotations, parent-child relationships, and pivot fixups
tests/w3d/test_hlod_parser.cpp HLod parser tests covering LOD arrays, aggregate arrays, proxy arrays, box parsing, and multi-level LOD configurations

Context used:

  • Context from dashboard - CLAUDE.md (source)
  • Context from dashboard - CLAUDE.md (source)

claude and others added 4 commits January 29, 2026 13:01
Add comprehensive unit tests for:
- HierarchyParser: 9 tests covering pivot parsing, parent-child relationships
- AnimationParser: 12 tests for standard and compressed animation parsing
- HLodParser: 9 tests for LOD arrays, aggregates, proxies, and boxes
- SkeletonPose: 16 tests for rest pose, animated pose, bone transforms
- AnimationPlayer: 32 tests for playback control, modes, frame evaluation
- BoundingBox: 24 tests for expand, center, size, radius operations
- Adds raycast_tests target for existing raycast test file

All new tests are Vulkan-free and verify non-rendering logic.

https://claude.ai/code/session_01XcgaUwfTYoWjA5M8tDpdmm
The screenToWorldRay function expects a Vulkan-style projection matrix
with Y flipped. Apply proj[1][1] *= -1 to match expected behavior.

https://claude.ai/code/session_01XcgaUwfTYoWjA5M8tDpdmm
- Use directory scanning for case-insensitive texture resolution on Linux
- Skip tests gracefully when fixture files are not present
- Fixes test failures on WSL/Ubuntu where filesystem is case-sensitive

https://claude.ai/code/session_01XcgaUwfTYoWjA5M8tDpdmm
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@ViTeXFTW ViTeXFTW merged commit a38d8ad into dev Jan 30, 2026
1 check passed
@ViTeXFTW ViTeXFTW deleted the claude/add-missing-tests-cVJ50 branch January 30, 2026 09:56
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3 participants