-
Notifications
You must be signed in to change notification settings - Fork 2.6k
[TF2] fix: exploit allowing casual players to farm points via repeated sandman stuns #1369
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
[TF2] fix: exploit allowing casual players to farm points via repeated sandman stuns #1369
Conversation
… from sandman stuns
For reference, here is a demonstration of the exploit: mannpower-sandman-exploit.mp4 |
it actually hurts also people who doesnt farm xp but just play sandman, bleh |
This patch limits bonus points being applied to just once per 10 seconds. Noone playing legitimately would feasibly run into this limit. |
mlemlody, after u use ball it takes 10 secs for recharge so it doesnt hurt anyone, also since when bot hoster responsible for engineer bots on mannpower cares about players? Stop crying Ur Just mad u wont be able to farm yourself |
Melody having a change of heart, perhaps? |
No? He hosted bots less than 2 weeks ago on mannpower, and is writing new cathook for botting but with engineers instead of snipers |
What a shame, waste of potential. |
he can host good servers tho, unlike some tf2 servers |
Good servers huh? Full of engineers with aimbot buildings nests. Sounds Like a great server to Play on |
can we delete this, how am i supposed to get my level 150 tier 8 92387934th account |
yo sybau my boy, we ALL agree to delete this spam post, this isnt even an exploit its a part of the game, said by robin walker |
Am Just gonna add info that 90% of ppl who dont want it to be fixed are cheaters or bot hosters |
severe case of butthurt |
While having a high level doesn't change much, medals provide a vague indication of the skills of the players you are matched with. A person dominating the server with tier 4 and level 58 is more trustworthy than a level 1 tier 1. XP exploits defeat the purpose of medals, as they are used by cheaters to seem legitimate. |
Mannpower, despite the chaotic nature, is a carefully balanced mode where the exclusive Powerups play a major role. "Farming" not only brings players who do not want to participate, making them useless team members, but it also creates an imbalance since it's required for these players to hoard some Powerups to themselves, outside of their intended use in combat. |
The Sandman is already overshadowed by other melees in all of TF2. |
I don't understand? Other exploits exactly like this one have been fixed in the past. |
i aint reading allat, dont fix ts |
If you don't care, nor are willing to share, it's best you just leave the thread. Thanks you. |
This comment was marked as off-topic.
This comment was marked as off-topic.
This comment was marked as off-topic.
This comment was marked as off-topic.
This comment was marked as off-topic.
This comment was marked as off-topic.
Hello folks, please try to keep comments on this issue tracker friendly and constructive. If this bickering continues, I'll be forced to step in and take action. |
This comment was marked as off-topic.
This comment was marked as off-topic.
@kisak-valve Thank you. Is there any outlined process to have this reviewed and/or independently tested to potentially have this merged? Or do we simply wait it out? |
This comment was marked as abuse.
This comment was marked as abuse.
This comment was marked as off-topic.
This comment was marked as off-topic.
i think all the attention that was given to this post speaks for itself how big of a problem it is. |
You can bypass the Sandman's cooldown by running to your own ball and picking it up. Therefore you can do multiple stuns under 10 seconds, but this fix would prevent legitimate bonus points in that scenario. |
This comment was marked as off-topic.
This comment was marked as off-topic.
This comment was marked as off-topic.
This comment was marked as off-topic.
"I believe it is a trade-off with no downsides that everyone in this community is willing to take." Most often than not, that won't be the case, if you're worried for points, the 10s cooldown won't affect moonshots for example. The window for it is really short, and at a small distance, you already don't get rewarded with points for hitting an opponent. It is a consequence, but one that most definitely go unnoticed by nearly all of the community |
Sandman ball stuns grant bonus points. With enough healing, 2 scout players on opposing teams can exploit this fact by repeatedly stunning each other. This is further helped by the fact that the ball instantly comes available when being hit by another scout's sandman.
This has been prevalent for years in MannPower mode, since its powerups provide the necessary healing power. In the past there have been players using bots to kick everyone from a server, only to be able to do this exploit. So this fix, or one like it, would be very welcome to the community!!
Completely removing bonus points from sandman stuns seems excessive, and might hurt other game modes where this exploit is not an issue. Hence, I think deterring exploiters by limiting the rate at which bonus points may be received from the sandman is enough. I figure this won't have any impact elsewhere.
Looking forward to your feedback!
This commit applies a rate limit to the number of bonus points a player can receive from sandman stuns.