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Day of Defeat: prone position results in no viewmodel drawing at all #4007
I go prone and I can't view my weapon viewmodel anymore, I don't remember this issue happening into the last couple of months!
I note that I use custom cl_bob* cvar values (3 total cvars IIRC). I still don't know if the issue is cl_bob* cvar(s) related. Will test soon and will update the thread if needed.
Update # 1: does not seem to be related to cl_bob* cvars or cl_particlefx. It just started to happen...
Finally detected why this issue was triggered ... joystick cvar was set to 1 and now once I've realized default value is 0 I've turned it to 0 and guess what, pronning fixed.
However, no idea who set it to 1 and why.
UPDATE# 1: Added -nojoy +nojoy launch options in Steam via right click on game => Properties. Game recalcitrantly set joystick cvar to 1 on each launch otherwise.
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ClaudiuHKS commentedon Jun 11, 2026
Finally detected why this issue was triggered ...
joystickcvar was set to1and now once I've realized default value is0I've turned it to0and guess what, pronning fixed.However, no idea who set it to
1and why.UPDATE
# 1: Added-nojoy +nojoylaunch options in Steam via right click on game => Properties. Game recalcitrantly setjoystickcvar to1on each launch otherwise.