Skip to content

Cursor not locking (not respecting --force-grab-cursor) #1285

Description

@HaydenBat

When using --force-grab-cursor, the cursor is initially grabbed until another window or workspace is interacted with, then the cursor is not locked when back in gamescope. Without the --force-grab-cursor argument, the issue was still present, some games fixing the problem by opening and closing the pause menu, others not.
There is also a window border which was not present beforehand, but probably irrelevant.

  • OS: Arch Linux
  • Kernel: 6.8.9-zen1-1-zen
  • Hyprland latest git
  • Using latest git - aur gamescope-git package
2024-05-06.18-29-07.mp4

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions