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Project Nimbus: Complete Edition (257030) #4983
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Since we have no way to build .baml files, we originally hacked the theme loading code to look for .xaml files, so we could build themes without a .baml build process. It turns out that applications can ship with their own themes, and we still need to be able to load baml in these cases. For ValveSoftware/Proton#4983 Unfortunately there are more bugs affecting the launcher.
Allows launcher to start for ValveSoftware/Proton#4983 It's unclear why dwrite in Proton can't find Arial, but we can't assume every Wine install everywhere will have Arial in some form, so we need a fallback in any case.
The launcher should be fixed in this CI build of wine-mono https://github.com/madewokherd/wine-mono/suites/3308131613/artifacts/77426251 which can be manually installed using the instructions here https://github.com/redmcg/wine-mono/wiki#install-later-version (changing the app id and msi filename). |
@madewokherd Tested the new wine-mono and launcher confirmed working. Thanks for the update! This just leaves the 'd3dcompiler_47' requirement preventing the game from launching without any changes, once your wine-mono patch becomes mainstream. |
The launcher fix is in https://github.com/madewokherd/wine-mono/releases/tag/wine-mono-6.3.0 |
Compatibility Report
System Information
I confirm:
steam-257030.log
Symptoms
Launcher is broken, but can be bypassed. Game will not start without 'd3dcompiler_47'.
Game performance is choppy compared to Windows. Windowing and resolution issues.
Reproduction
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