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Description
How do I replicate this so that I can set payload for steam.core.msg.Msg:
let payload = new ByteBuffer(12, ByteBuffer.LITTLE_ENDIAN);
payload.writeInt64(25523252);
payload.writeInt32(1);
How do I replicate this so that I can set payload for steam.core.msg.Msg:
let payload = new ByteBuffer(12, ByteBuffer.LITTLE_ENDIAN);
payload.writeInt64(25523252);
payload.writeInt32(1);