davidyrgilbert
released this
19 Sep 11:09
·
5 commits
to dev/5.3
since this release
This is the third and final release candidate of the UE5.3 version of the RWTHVRToolkit.
Its main breaking change to rc2 is the separation of the RWTHVRCluster module into its own Plugin, reducing dependencies.
This paves the way for Android support and reduced dependencies when only deploying for HMDs/Desktops.
Changelog
General:
- Fixes Intenselect crashing multiplayer
- Fixes ranged based for loop initialization crash for pre cpp20 compatibility
- Moves ContentExamples into its own project
- Correctly clears currently interacted components array on interaction end.
CI:
- Removed Windows Deployment
- Add support for custom ndisplay configs
- Adds support for loading and overriding the default map when deploying to Cave
Cave:
- Removed most Cave Dependencies from Assets
- C++ Code is restructured to use preprocessor macros to guard against missing nDisplay/Cluster plugins
Known Issues
- IntenSelect+ Integration needs to be better integrated
Full Changelog: UE5.3-2023.1-rc2...UE5.3-2023.1-rc3