Software engineer building across backend systems, infrastructure, developer tooling, AI integrations, interfaces, and game technology.
I tend to work on software that has to survive contact with reality: distributed services, deployment automation, self-hosted infrastructure, agent/tool protocols, stateful applications, and long-lived mod ecosystems.
| Project | Engineering surface |
|---|---|
| Discord Adapter | Discord automation and administration gateway for AI agents and MCP clients, with OAuth 2.0 + PKCE, Redis-backed runtime policy, media inspection, semantic tool exposure, access control, and operational tooling. |
| Browser LLM Gateway | OpenAI-compatible gateway backed by a persistent browser runtime. Adapts Chat Completions, Responses, SSE streaming, structured output, tool calls, image input, authentication rotation, and OpenAI-shaped failure semantics over serialized Playwright automation. |
| World Engine | World-scale physics and simulation optimization for large moving structures. Adaptive spatial indexing, Java/native batching, persistent native registries, local Rapier regions, bounded parallel stepping, incremental voxel geometry, terrain streaming, and network LOD. |
| TTS Provider | Multi-backend WebSocket speech service with lazy model loading, GPU-capable Zonos voice cloning, Edge TTS, persistent model caching, Docker deployment, language normalization, and a unified speaker/model protocol. |
Inventors · NsTut Economy · Simply Screens · OpenUI MC · Firstworks
Languages
JavaScript · C# · HTML/CSS
Backend & protocols
REST · WebSocket · SSE · MCP · streaming APIs
Interfaces & data
Vite · Tailwind CSS · shadcn/ui · React Native · Expo · Tauri · Three.js · SQL Server · Drizzle ORM · vector databases
AI & automation
Agent workflows · RAG · tool calling · structured output · browser automation · model gateways
Infrastructure & runtime
Jenkins · CI/CD · self-hosted services · distributed nodes · Gradle · Fabric · Forge · NeoForge · Unity
Building systems where AI, infrastructure, and software tooling converge: agents with real operational reach, resilient self-hosted services, distributed control surfaces, and reusable platforms rather than isolated demos.
design → build → deploy → observe → repair → evolve



