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Docs ll api #3047
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Docs ll api #3047
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Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
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Small suggestion on the migration doc, looks good otherwise.
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
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The `mlagents` Python package contains two components: a low level API which | ||
allows you to interact directly with a Unity Environment (`mlagents.envs`) and | ||
an entry point to train (`mlagents-learn`) which allows you to train agents in | ||
Unity Environments using our implementations of reinforcement learning or | ||
imitation learning. | ||
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You can use the Python Low Level API to interact directly with your learning | ||
environment, and use it to develop new learning algorithms |
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period after algorithms, maybe add develop new learning algorithms for them.
(not sure about this)
* initial commit for LL-API * fixing ml-agents-envs tests * Implementing action masks * training is fixed for 3DBall * Tests all fixed, gym is broken and missing documentation changes * adding case where no vector obs * Fixed Gym * fixing tests of float64 * fixing float64 * reverting some of brain.py * removing old proto apis * comment type fixes * added properties to AgentGroupSpec and edited the notebooks. * clearing the notebook outputs * Update gym-unity/gym_unity/tests/test_gym.py Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update gym-unity/gym_unity/tests/test_gym.py Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update ml-agents-envs/mlagents/envs/base_env.py Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update ml-agents-envs/mlagents/envs/base_env.py Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * addressing first comments * NaN checks for rewards are back * restoring Union[int, Tuple[int, ...]] for action_shape * Made BatchdStepResult an object * Made _agent_id_to_index private * Update ml-agents-envs/mlagents/envs/base_env.py Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * replacing np.array with np.ndarray in typing * adding a new type for AgentGroup and AgentId * fixing brain_info when vec_obs == 0 * Docs ll api (#3047) * LL-API documentation changes * fixes * deleting implementation details * Update docs/Python-API.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * edited the migrating docs * Update docs/Migrating.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * adding a period * removing change log
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