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According to the documentation (https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Basic-Guide.md) when editing Player Configuration settings you should have .NET 4.6 in both Scripting Runtime Version and Api Compatibility Level.
However in my installation I can only choose .Net 3.X Equivalent or .Net 4.X Equivalent.
Was my environment installed properly or something is missing regarding that specific .NET 4.6 option I don't have?
I'm using Unity 2018.1.5f1 on Win10.
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