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How to implement "AgentStep" function? #67

@liuyihunter

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@liuyihunter

In the Ball3DAgent.cs.
For "AgentStep(float[] act)" function, What's the meaning of values inside in the "float[] act" .
And why action_z can not greater than 2?

float action_z = act[0];
if (action_z > 2f)
{
action_z = 2f;
}

Thanks

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