Skip to content

Commit b55baa1

Browse files
authored
feat: add bootstrap sample to package (#1140)
1 parent be05d1a commit b55baa1

16 files changed

+743
-0
lines changed

com.unity.netcode.gameobjects/Samples.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

com.unity.netcode.gameobjects/Samples/Bootstrap.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,4 @@
1+
{
2+
"displayName":"Bootstrap",
3+
"description": "A lightweight sample to get started"
4+
}

com.unity.netcode.gameobjects/Samples/Bootstrap/Prefabs.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 155 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,155 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &3439633038736912633
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 3439633038736913158}
12+
- component: {fileID: 3439633038736913157}
13+
- component: {fileID: 3439633038736913156}
14+
- component: {fileID: 3439633038736912635}
15+
- component: {fileID: 3439633038736912634}
16+
- component: {fileID: 2776227185612554462}
17+
- component: {fileID: 6046305264893698362}
18+
m_Layer: 0
19+
m_Name: BootstrapPlayer
20+
m_TagString: Untagged
21+
m_Icon: {fileID: 0}
22+
m_NavMeshLayer: 0
23+
m_StaticEditorFlags: 0
24+
m_IsActive: 1
25+
--- !u!4 &3439633038736913158
26+
Transform:
27+
m_ObjectHideFlags: 0
28+
m_CorrespondingSourceObject: {fileID: 0}
29+
m_PrefabInstance: {fileID: 0}
30+
m_PrefabAsset: {fileID: 0}
31+
m_GameObject: {fileID: 3439633038736912633}
32+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
33+
m_LocalPosition: {x: 0, y: 0, z: 0}
34+
m_LocalScale: {x: 1, y: 1, z: 1}
35+
m_Children: []
36+
m_Father: {fileID: 0}
37+
m_RootOrder: 0
38+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
39+
--- !u!33 &3439633038736913157
40+
MeshFilter:
41+
m_ObjectHideFlags: 0
42+
m_CorrespondingSourceObject: {fileID: 0}
43+
m_PrefabInstance: {fileID: 0}
44+
m_PrefabAsset: {fileID: 0}
45+
m_GameObject: {fileID: 3439633038736912633}
46+
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
47+
--- !u!23 &3439633038736913156
48+
MeshRenderer:
49+
m_ObjectHideFlags: 0
50+
m_CorrespondingSourceObject: {fileID: 0}
51+
m_PrefabInstance: {fileID: 0}
52+
m_PrefabAsset: {fileID: 0}
53+
m_GameObject: {fileID: 3439633038736912633}
54+
m_Enabled: 1
55+
m_CastShadows: 1
56+
m_ReceiveShadows: 1
57+
m_DynamicOccludee: 1
58+
m_MotionVectors: 1
59+
m_LightProbeUsage: 1
60+
m_ReflectionProbeUsage: 1
61+
m_RayTracingMode: 2
62+
m_RayTraceProcedural: 0
63+
m_RenderingLayerMask: 1
64+
m_RendererPriority: 0
65+
m_Materials:
66+
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
67+
m_StaticBatchInfo:
68+
firstSubMesh: 0
69+
subMeshCount: 0
70+
m_StaticBatchRoot: {fileID: 0}
71+
m_ProbeAnchor: {fileID: 0}
72+
m_LightProbeVolumeOverride: {fileID: 0}
73+
m_ScaleInLightmap: 1
74+
m_ReceiveGI: 1
75+
m_PreserveUVs: 0
76+
m_IgnoreNormalsForChartDetection: 0
77+
m_ImportantGI: 0
78+
m_StitchLightmapSeams: 1
79+
m_SelectedEditorRenderState: 3
80+
m_MinimumChartSize: 4
81+
m_AutoUVMaxDistance: 0.5
82+
m_AutoUVMaxAngle: 89
83+
m_LightmapParameters: {fileID: 0}
84+
m_SortingLayerID: 0
85+
m_SortingLayer: 0
86+
m_SortingOrder: 0
87+
m_AdditionalVertexStreams: {fileID: 0}
88+
--- !u!135 &3439633038736912635
89+
SphereCollider:
90+
m_ObjectHideFlags: 0
91+
m_CorrespondingSourceObject: {fileID: 0}
92+
m_PrefabInstance: {fileID: 0}
93+
m_PrefabAsset: {fileID: 0}
94+
m_GameObject: {fileID: 3439633038736912633}
95+
m_Material: {fileID: 0}
96+
m_IsTrigger: 0
97+
m_Enabled: 1
98+
serializedVersion: 2
99+
m_Radius: 0.5
100+
m_Center: {x: 0, y: 0, z: 0}
101+
--- !u!114 &3439633038736912634
102+
MonoBehaviour:
103+
m_ObjectHideFlags: 0
104+
m_CorrespondingSourceObject: {fileID: 0}
105+
m_PrefabInstance: {fileID: 0}
106+
m_PrefabAsset: {fileID: 0}
107+
m_GameObject: {fileID: 3439633038736912633}
108+
m_Enabled: 1
109+
m_EditorHideFlags: 0
110+
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
111+
m_Name:
112+
m_EditorClassIdentifier:
113+
GlobalObjectIdHash: 951099334
114+
AlwaysReplicateAsRoot: 0
115+
DontDestroyWithOwner: 0
116+
AutoObjectParentSync: 1
117+
--- !u!114 &2776227185612554462
118+
MonoBehaviour:
119+
m_ObjectHideFlags: 0
120+
m_CorrespondingSourceObject: {fileID: 0}
121+
m_PrefabInstance: {fileID: 0}
122+
m_PrefabAsset: {fileID: 0}
123+
m_GameObject: {fileID: 3439633038736912633}
124+
m_Enabled: 1
125+
m_EditorHideFlags: 0
126+
m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3}
127+
m_Name:
128+
m_EditorClassIdentifier:
129+
SyncPositionX: 1
130+
SyncPositionY: 1
131+
SyncPositionZ: 1
132+
SyncRotAngleX: 1
133+
SyncRotAngleY: 1
134+
SyncRotAngleZ: 1
135+
SyncScaleX: 1
136+
SyncScaleY: 1
137+
SyncScaleZ: 1
138+
PositionThreshold: 0
139+
RotAngleThreshold: 0
140+
ScaleThreshold: 0
141+
InLocalSpace: 0
142+
Interpolate: 1
143+
FixedSendsPerSecond: 30
144+
--- !u!114 &6046305264893698362
145+
MonoBehaviour:
146+
m_ObjectHideFlags: 0
147+
m_CorrespondingSourceObject: {fileID: 0}
148+
m_PrefabInstance: {fileID: 0}
149+
m_PrefabAsset: {fileID: 0}
150+
m_GameObject: {fileID: 3439633038736912633}
151+
m_Enabled: 1
152+
m_EditorHideFlags: 0
153+
m_Script: {fileID: 11500000, guid: 1aaab5fe31dc3423e89747f088d7bcaf, type: 3}
154+
m_Name:
155+
m_EditorClassIdentifier:

com.unity.netcode.gameobjects/Samples/Bootstrap/Prefabs/BootstrapPlayer.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

com.unity.netcode.gameobjects/Samples/Bootstrap/Scenes.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)