|
| 1 | +%YAML 1.1 |
| 2 | +%TAG !u! tag:unity3d.com,2011: |
| 3 | +--- !u!1 &3439633038736912633 |
| 4 | +GameObject: |
| 5 | + m_ObjectHideFlags: 0 |
| 6 | + m_CorrespondingSourceObject: {fileID: 0} |
| 7 | + m_PrefabInstance: {fileID: 0} |
| 8 | + m_PrefabAsset: {fileID: 0} |
| 9 | + serializedVersion: 6 |
| 10 | + m_Component: |
| 11 | + - component: {fileID: 3439633038736913158} |
| 12 | + - component: {fileID: 3439633038736913157} |
| 13 | + - component: {fileID: 3439633038736913156} |
| 14 | + - component: {fileID: 3439633038736912635} |
| 15 | + - component: {fileID: 3439633038736912634} |
| 16 | + - component: {fileID: 2776227185612554462} |
| 17 | + - component: {fileID: 6046305264893698362} |
| 18 | + m_Layer: 0 |
| 19 | + m_Name: BootstrapPlayer |
| 20 | + m_TagString: Untagged |
| 21 | + m_Icon: {fileID: 0} |
| 22 | + m_NavMeshLayer: 0 |
| 23 | + m_StaticEditorFlags: 0 |
| 24 | + m_IsActive: 1 |
| 25 | +--- !u!4 &3439633038736913158 |
| 26 | +Transform: |
| 27 | + m_ObjectHideFlags: 0 |
| 28 | + m_CorrespondingSourceObject: {fileID: 0} |
| 29 | + m_PrefabInstance: {fileID: 0} |
| 30 | + m_PrefabAsset: {fileID: 0} |
| 31 | + m_GameObject: {fileID: 3439633038736912633} |
| 32 | + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
| 33 | + m_LocalPosition: {x: 0, y: 0, z: 0} |
| 34 | + m_LocalScale: {x: 1, y: 1, z: 1} |
| 35 | + m_Children: [] |
| 36 | + m_Father: {fileID: 0} |
| 37 | + m_RootOrder: 0 |
| 38 | + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
| 39 | +--- !u!33 &3439633038736913157 |
| 40 | +MeshFilter: |
| 41 | + m_ObjectHideFlags: 0 |
| 42 | + m_CorrespondingSourceObject: {fileID: 0} |
| 43 | + m_PrefabInstance: {fileID: 0} |
| 44 | + m_PrefabAsset: {fileID: 0} |
| 45 | + m_GameObject: {fileID: 3439633038736912633} |
| 46 | + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} |
| 47 | +--- !u!23 &3439633038736913156 |
| 48 | +MeshRenderer: |
| 49 | + m_ObjectHideFlags: 0 |
| 50 | + m_CorrespondingSourceObject: {fileID: 0} |
| 51 | + m_PrefabInstance: {fileID: 0} |
| 52 | + m_PrefabAsset: {fileID: 0} |
| 53 | + m_GameObject: {fileID: 3439633038736912633} |
| 54 | + m_Enabled: 1 |
| 55 | + m_CastShadows: 1 |
| 56 | + m_ReceiveShadows: 1 |
| 57 | + m_DynamicOccludee: 1 |
| 58 | + m_MotionVectors: 1 |
| 59 | + m_LightProbeUsage: 1 |
| 60 | + m_ReflectionProbeUsage: 1 |
| 61 | + m_RayTracingMode: 2 |
| 62 | + m_RayTraceProcedural: 0 |
| 63 | + m_RenderingLayerMask: 1 |
| 64 | + m_RendererPriority: 0 |
| 65 | + m_Materials: |
| 66 | + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} |
| 67 | + m_StaticBatchInfo: |
| 68 | + firstSubMesh: 0 |
| 69 | + subMeshCount: 0 |
| 70 | + m_StaticBatchRoot: {fileID: 0} |
| 71 | + m_ProbeAnchor: {fileID: 0} |
| 72 | + m_LightProbeVolumeOverride: {fileID: 0} |
| 73 | + m_ScaleInLightmap: 1 |
| 74 | + m_ReceiveGI: 1 |
| 75 | + m_PreserveUVs: 0 |
| 76 | + m_IgnoreNormalsForChartDetection: 0 |
| 77 | + m_ImportantGI: 0 |
| 78 | + m_StitchLightmapSeams: 1 |
| 79 | + m_SelectedEditorRenderState: 3 |
| 80 | + m_MinimumChartSize: 4 |
| 81 | + m_AutoUVMaxDistance: 0.5 |
| 82 | + m_AutoUVMaxAngle: 89 |
| 83 | + m_LightmapParameters: {fileID: 0} |
| 84 | + m_SortingLayerID: 0 |
| 85 | + m_SortingLayer: 0 |
| 86 | + m_SortingOrder: 0 |
| 87 | + m_AdditionalVertexStreams: {fileID: 0} |
| 88 | +--- !u!135 &3439633038736912635 |
| 89 | +SphereCollider: |
| 90 | + m_ObjectHideFlags: 0 |
| 91 | + m_CorrespondingSourceObject: {fileID: 0} |
| 92 | + m_PrefabInstance: {fileID: 0} |
| 93 | + m_PrefabAsset: {fileID: 0} |
| 94 | + m_GameObject: {fileID: 3439633038736912633} |
| 95 | + m_Material: {fileID: 0} |
| 96 | + m_IsTrigger: 0 |
| 97 | + m_Enabled: 1 |
| 98 | + serializedVersion: 2 |
| 99 | + m_Radius: 0.5 |
| 100 | + m_Center: {x: 0, y: 0, z: 0} |
| 101 | +--- !u!114 &3439633038736912634 |
| 102 | +MonoBehaviour: |
| 103 | + m_ObjectHideFlags: 0 |
| 104 | + m_CorrespondingSourceObject: {fileID: 0} |
| 105 | + m_PrefabInstance: {fileID: 0} |
| 106 | + m_PrefabAsset: {fileID: 0} |
| 107 | + m_GameObject: {fileID: 3439633038736912633} |
| 108 | + m_Enabled: 1 |
| 109 | + m_EditorHideFlags: 0 |
| 110 | + m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3} |
| 111 | + m_Name: |
| 112 | + m_EditorClassIdentifier: |
| 113 | + GlobalObjectIdHash: 951099334 |
| 114 | + AlwaysReplicateAsRoot: 0 |
| 115 | + DontDestroyWithOwner: 0 |
| 116 | + AutoObjectParentSync: 1 |
| 117 | +--- !u!114 &2776227185612554462 |
| 118 | +MonoBehaviour: |
| 119 | + m_ObjectHideFlags: 0 |
| 120 | + m_CorrespondingSourceObject: {fileID: 0} |
| 121 | + m_PrefabInstance: {fileID: 0} |
| 122 | + m_PrefabAsset: {fileID: 0} |
| 123 | + m_GameObject: {fileID: 3439633038736912633} |
| 124 | + m_Enabled: 1 |
| 125 | + m_EditorHideFlags: 0 |
| 126 | + m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3} |
| 127 | + m_Name: |
| 128 | + m_EditorClassIdentifier: |
| 129 | + SyncPositionX: 1 |
| 130 | + SyncPositionY: 1 |
| 131 | + SyncPositionZ: 1 |
| 132 | + SyncRotAngleX: 1 |
| 133 | + SyncRotAngleY: 1 |
| 134 | + SyncRotAngleZ: 1 |
| 135 | + SyncScaleX: 1 |
| 136 | + SyncScaleY: 1 |
| 137 | + SyncScaleZ: 1 |
| 138 | + PositionThreshold: 0 |
| 139 | + RotAngleThreshold: 0 |
| 140 | + ScaleThreshold: 0 |
| 141 | + InLocalSpace: 0 |
| 142 | + Interpolate: 1 |
| 143 | + FixedSendsPerSecond: 30 |
| 144 | +--- !u!114 &6046305264893698362 |
| 145 | +MonoBehaviour: |
| 146 | + m_ObjectHideFlags: 0 |
| 147 | + m_CorrespondingSourceObject: {fileID: 0} |
| 148 | + m_PrefabInstance: {fileID: 0} |
| 149 | + m_PrefabAsset: {fileID: 0} |
| 150 | + m_GameObject: {fileID: 3439633038736912633} |
| 151 | + m_Enabled: 1 |
| 152 | + m_EditorHideFlags: 0 |
| 153 | + m_Script: {fileID: 11500000, guid: 1aaab5fe31dc3423e89747f088d7bcaf, type: 3} |
| 154 | + m_Name: |
| 155 | + m_EditorClassIdentifier: |
0 commit comments