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com.unity.netcode.gameobjects/Runtime/Transports/UTP Expand file tree Collapse file tree 1 file changed +2
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// All references to UNITY_MP_TOOLS_NETSIM_IMPLEMENTATION_ENABLED should be defined in the same way,
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// as any discrepancies are likely to result in build failures
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#if UNITY_EDITOR || ( DEVELOPMENT_BUILD && ! UNITY_MP_TOOLS_NETSIM_DISABLED_IN_DEVELOP ) || ( ! DEVELOPMENT_BUILD && UNITY_MP_TOOLS_NETSIM_ENABLED_IN_RELEASE )
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- #define UNITY_MP_TOOLS_NETSIM_IMPLEMENTATION_ENABLED
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+ #define UNITY_MP_TOOLS_NETSIM_IMPLEMENTATION_ENABLED
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#endif
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using System ;
@@ -1510,7 +1510,7 @@ void SetupPipelinesForUtp1(NetworkDriver driver,
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}
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}
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#else
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- void SetupPipelinesForUtp2 ( NetworkDriver driver ,
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+ private void SetupPipelinesForUtp2 ( NetworkDriver driver ,
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out NetworkPipeline unreliableFragmentedPipeline ,
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out NetworkPipeline unreliableSequencedFragmentedPipeline ,
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out NetworkPipeline reliableSequencedPipeline )
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