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refactor: snapshot prep for RPCs and value update (#1520)
* experimental: Snapshot revisiting basis
* Adding back minimal ticking and update code
* Adding back minimal ticking and update code
* random experimentation
* progressing on new structure
* Debugging information
* test: add sanity test for ticksystem
* fix time system init
* adding code to read/write the spawns
* spawn snapshot, redone, still in-progress
* despawns
* fixing despawn lookup of tick applied
* tests fixed. Now need to integrate with transport correctly
* adding the SnapshotSystem's update of client/server data
* Going back to passing SnapshotDataMessage around, but using lightweight pre-serialized messages
* working for test and some initial SampleScene
* growing buffers on the send side, as needed
* stable, up-to buffer overflow
* using header, starting to put back the ClientData
* snapshot spawn/despawn refactored
* reverting unneeded change to NetworkManager
* style: code review comments
* style: minor review comments
Co-authored-by: Luke Stampfli <luke@stampfli.one>
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