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Merged
merged 15 commits into from
Sep 9, 2021

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pdeschain
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Select the type of change:

  • Small Changes - Typos, formatting, slight revisions
  • New Content - New features, sections, pages, tutorials
  • Site and Tools - Updates, maintenance, and new packages for the site and Docusaurus

Purpose of the Pull Request:

This PR adds a guide covering the available workflows for testing multiplayer games locally (builds and symlink-based solution called ParrelSync)

Issue Number:

MTT-972

@SamuelBellomo
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If you review my slides on communication and go through the checklist, can you make sure your PR passes all those points? I can already see an initial table of content being useful here

@SamuelBellomo SamuelBellomo self-requested a review August 24, 2021 17:12
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Testing a multiplayer game presents unique challenges to developers.
Currently Unity does not have a first-party streamlined solution to the problem of local iteration while developing a multiplayer game. Developers have to either repeatedly create player builds, or they have to use a symbolic link solution which comes with a set of drawbacks and is not officially supported by Unity.
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do we need this line?
@Briancoughlin

Co-authored-by: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com>
@Briancoughlin Briancoughlin added documentation Improvements or additions to documentation IN JIRA labels Aug 25, 2021
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@SamuelBellomo SamuelBellomo left a comment

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beside my one comment, ship it!

pdeschain and others added 2 commits September 7, 2021 18:07
…multiplayer-games-locally.md

Co-authored-by: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com>
@s-omeilia-unity s-omeilia-unity merged commit d410f34 into master Sep 9, 2021
@s-omeilia-unity s-omeilia-unity deleted the pdeschain/local-iteration-workflows branch September 9, 2021 13:50
Briancoughlin added a commit that referenced this pull request Sep 14, 2021
…oc (#263)

* Adding a local iteration guide doc

that describes how to use local builds and parrelsync

* admonition instead of quote

* a less chonky gif

* sidebar

* Apply suggestions from code review

Co-authored-by: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com>

* MTTDOC-317 updates to enable building of site

* Changes based on PR feedback p1

* Update local-Iteration-testing-multiplayer-games-locally.md

* addressing comments

* linked to parrelsync issue ticket

* #

* Update docs/tutorials/local_iteration_series/local-Iteration-testing-multiplayer-games-locally.md

Co-authored-by: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com>

Co-authored-by: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com>
Co-authored-by: Briancoughlin <76997526+Briancoughlin@users.noreply.github.com>
Co-authored-by: Brian Coughlin <brian.coughlin@unity3d.com>
Co-authored-by: Sara [Unity] <89528471+s-omeilia-unity@users.noreply.github.com>
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4 participants