Closed
Description
https://docs-multiplayer.unity3d.com/docs/components/networkmanager
This page states to use NetworkManager.Singleton.StopClient() /Server/host to disconnect players but these methods are not available
https://docs-multiplayer.unity3d.com/docs/components/networkmanager
This page states to use NetworkManager.Singleton.StopClient() /Server/host to disconnect players but these methods are not available