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Description
Whenever I try to analyze 'Textures' of my project, I am always met with a specific bug that tells me I am out of memory, whereas I have 32 GB of RAM which I believe is enough.
Steps to reproduce the behavior:
- Window>Analysis>Project Auditor
- Click Analyze
- Click the "View: Summary" dropdown box and locate Assets>Textures>Textures and click "Ok" on the popup window
- After a while, a fatal error will pop out and freeze your system is why I had to take a photo of the issue with my mobile phone instead of screenshot
Expected behavior:
I expected it to go through with no errors and the analysis to be completed
System Information:
- OS: Windows 11 (10.0.22622) 64bit
- RAM: 32 GB
- GPU: RTX 4070
- Unity 2022.3.1f1
- Project Auditor 0.10.0
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