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Hook_vkCreateInstance always crash in NVSDK_NGX_Parameter_SetD3d11Resource #46
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starcid commentedon Aug 14, 2024
Just found the solution
https://discussions.unity.com/t/enabling-vk_khr_draw_indirect_count-in-vulkan/777505/6
The function Hook_vkGetInstanceProcAddr should return vkGetInstanceProcAddr(device, funcName); in the end.