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1 change: 1 addition & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
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Expand Up @@ -34,6 +34,7 @@ however, it has to be formatted properly to pass verification tests.
- Fixed HID parsing not handling logical minimum and maximum values correctly when they are negative. This applies for platforms that parse HID descriptors in the package, e.g. macOS at the moment.
- Fix usage of correct data format for stick axes in HID Layout Builder ([User contribution](https://github.com/Unity-Technologies/InputSystem/pull/2245))
- Fixed InputSystemUIInputModule calling pointer events on parent objects even when the "Send Pointer Hover To Parent" is off on 2022.3.XX. This was was previously only available on Unity 6 versions since 1.11.0. [ISXB-1296]
- Fixed an issue where the action icon would shrink or disappear from UI when an action has a very long name. [ISXB-1650](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1650).

## [1.15.0] - 2025-10-03

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Expand Up @@ -4,7 +4,7 @@
<ui:VisualElement name="row" style="flex-direction: row; border-left-width: 0; border-left-color: rgb(89, 89, 89); justify-content: flex-start; align-items: center;">
<ui:VisualElement name="icon" class="tree-view-item-icon" style="height: 19px; -unity-background-scale-mode: scale-to-fit;" />
<ui:TextField picking-mode="Ignore" name="rename-text-field" is-delayed="true" focusable="true" class="unity-input-actions-editor-hidden" style="visibility: visible; flex-shrink: 1;" />
<ui:Label text="binding-name" display-tooltip-when-elided="true" name="name" style="flex-grow: 1; justify-content: center; align-items: stretch; margin-left: 4px; -unity-font-style: normal;" />
<ui:Label text="binding-name" display-tooltip-when-elided="true" name="name" style="flex-grow: 1; flex-shrink: 1; justify-content: center; align-items: stretch; margin-left: 4px; -unity-font-style: normal;" />
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Suggestion: While adding flex-shrink: 1 allows the label to shrink, it may not shrink below its minimum content size with very long text. To ensure it can shrink sufficiently and not crowd out other elements, consider adding min-width: 0. This is a common flexbox pattern for handling long content in flexible items. [general, importance: 6]

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<ui:Label text="binding-name" display-tooltip-when-elided="true" name="name" style="flex-grow: 1; flex-shrink: 1; justify-content: center; align-items: stretch; margin-left: 4px; -unity-font-style: normal;" />
style="flex-grow: 1; flex-shrink: 1; min-width: 0; justify-content: center; align-items: stretch; margin-left: 4px; -unity-font-style: normal;"

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</ui:VisualElement>
<ui:Button display-tooltip-when-elided="true" enable-rich-text="false" name="add-new-binding-button" style="opacity: 1; background-color: rgba(255, 255, 255, 0); border-left-color: rgba(255, 255, 255, 0); border-right-color: rgba(255, 255, 255, 0); border-top-color: rgba(255, 255, 255, 0); border-bottom-color: rgba(255, 255, 255, 0); display: none; align-items: flex-end; align-self: auto; flex-direction: row-reverse; margin-right: 6px;" />
</ui:VisualElement>
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