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Fixed an issue where manipulating the color wheels in a volume component would reset the cursor every time. #985

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Merged
merged 3 commits into from
Jun 19, 2020

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JulienIgnace-Unity
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Purpose of this PR

Fixed an issue where manipulating the color wheels in a volume component would reset the cursor every time.

Fixes https://fogbugz.unity3d.com/f/cases/1255278/

@alelievr added you as a reviewer because I think I remember you updating my fix at some point. Just to make sure I did no regression.


Testing status

Tested the color wheel after the change. Also tested modifying (adding components etc) volume profiles with more than one inspector open (as well as the Default HDRP volume settings) at the same time to check if behaviour was consistent (the fix to this particular issue caused the color wheel bug).

@sebastienlagarde
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Tested all color grading mode to be sure there is no other side effect.

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3 participants