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Force post process parent setting to be before child settings #799

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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -654,6 +654,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Workaround an issue caused by GetKernelThreadGroupSizes failing to retrieve correct group size.
- Fix issue with fast memory and rendergraph.
- Fixed transparent motion vector framesetting not sanitized.
- Fixed wrong order of post process frame settings.

### Changed
- Improve MIP selection for decals on Transparents
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Original file line number Diff line number Diff line change
Expand Up @@ -150,7 +150,7 @@ public enum FrameSettingsField
[FrameSettingsField(0, autoName: Distortion, tooltip: "When enabled, HDRP processes a distortion render pass for Cameras using these Frame Settings (Depends on \"Distortion\" in current HDRP Asset).")]
Distortion = 14,
/// <summary>When enabled, HDRP processes a post-processing render pass for Cameras using these Frame Settings.</summary>
[FrameSettingsField(0, displayedName: "Post-process", tooltip: "When enabled, HDRP processes a post-processing render pass for Cameras using these Frame Settings.")]
[FrameSettingsField(0, displayedName: "Post-process", customOrderInGroup: 17, tooltip: "When enabled, HDRP processes a post-processing render pass for Cameras using these Frame Settings.")]
Postprocess = 15,
/// <summary>When enabled, HDRP render user written post processes.</summary>
[FrameSettingsField(0, displayedName: "Custom Post-process", positiveDependencies: new[] { Postprocess }, customOrderInGroup: 17, tooltip: "When enabled, HDRP render user written post processes.")]
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