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[7.x.x] update HDRP template [Skip CI] #74

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Apr 9, 2020
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17 changes: 11 additions & 6 deletions com.unity.template-hd/ProjectSettings/EditorSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -2,22 +2,21 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
m_AssetPipelineMode: 1
m_ObjectHideFlags: 0
serializedVersion: 9
m_ExternalVersionControlSupport: Visible Meta Files
m_ExternalVersionControlSupport: Hidden Meta Files
m_SerializationMode: 2
m_LineEndingsForNewScripts: 0
m_DefaultBehaviorMode: 0
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 0
m_SpritePackerPaddingPower: 1
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureCompressorBehavior: 0
m_EtcTextureFastCompressor: 2
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
m_EtcTextureBestCompressor: 5
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp;asmref
m_ProjectGenerationRootNamespace:
m_CollabEditorSettings:
inProgressEnabled: 1
Expand All @@ -28,3 +27,9 @@ EditorSettings:
m_EnterPlayModeOptions: 3
m_ShowLightmapResolutionOverlay: 1
m_UseLegacyProbeSampleCount: 0
m_AssetPipelineMode: 1
m_CacheServerMode: 0
m_CacheServerEndpoint:
m_CacheServerNamespacePrefix: default
m_CacheServerEnableDownload: 1
m_CacheServerEnableUpload: 1
4 changes: 3 additions & 1 deletion com.unity.template-hd/ProjectSettings/ProjectSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -103,6 +103,7 @@ PlayerSettings:
xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0
xboxOneEnableTypeOptimization: 0
xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 0
switchQueueControlMemory: 16384
Expand Down Expand Up @@ -594,7 +595,8 @@ PlayerSettings:
27: UNITY_POST_PROCESSING_STACK_V2
28: UNITY_POST_PROCESSING_STACK_V2
platformArchitecture: {}
scriptingBackend: {}
scriptingBackend:
Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
Expand Down