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[HDRP][Backport 21.2] Backport various PRs #6265

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Merged
merged 23 commits into from
Nov 10, 2021
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f8aa9a7
Fixed Shadow Matte not appearing in ray tracing effects (case 1364005…
anisunity Nov 5, 2021
9fad533
[HDRP] Physically based depth of field optimizations #5996
pmavridis Nov 5, 2021
3e237d6
Fixing crash when creating area light. #6220
kecho Nov 7, 2021
557b03c
merge master
sebastienlagarde Nov 8, 2021
02d9339
Update 5014_VolumetricCloudsBanding.png
sebastienlagarde Nov 8, 2021
22f4a0a
Fix order of render targets in shaderpass forward #6091
adrien-de-tocqueville Nov 8, 2021
f8b0c4a
Merge Hd/bugfix #6213
sebastienlagarde Nov 8, 2021
d1580d0
Added a help box to inform users of the potential dependency to dire…
JulienIgnace-Unity Nov 8, 2021
8f32bc9
Exposed the volumetric clouds transmittance for volumetric clouds (ca…
anisunity Nov 8, 2021
de2e59c
Reviewed doc updated from #5771 (#6255)
Vic-Cooper Nov 9, 2021
abe3bca
Add coverage for path/ray-tracing double sided override #6250
remi-chapelain Nov 9, 2021
937ab33
Fix some burst warnings for player creation on latest trunk (#6263)
kecho Nov 9, 2021
cb7d441
Focus distance in path traced depth of field now takes into account t…
pmavridis Nov 10, 2021
3b8dcf3
Fix MSAA resolve of stencil buffer (#6251)
FrancescoC-unity Nov 10, 2021
45caf6b
Fix HDRP template input not working when using the new Input System …
robinb-u3d Oct 18, 2021
3b20120
Update Materials
sebastienlagarde Nov 10, 2021
e40bac4
Update 5014_PathTracing_DoubleSidedOverride.png.meta
sebastienlagarde Nov 10, 2021
f0339be
Fix shader warning on vulkan
pmavridis Nov 9, 2021
924d182
Fixing ps4 light list build (#6258)
kecho Nov 9, 2021
6b8d396
Fix warning
sebastienlagarde Nov 9, 2021
20c9dad
Update package.json
sebastienlagarde Nov 9, 2021
fa9e818
Formatting
sebastienlagarde Nov 10, 2021
39bbe65
update screenshots
sebastienlagarde Nov 10, 2021
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