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Fix typo in MipBias tooltip in HDRenderPipelineUI.Skin #6210

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Original file line number Diff line number Diff line change
Expand Up @@ -242,7 +242,7 @@ public class Styles
public static readonly GUIContent maxPercentage = EditorGUIUtility.TrTextContent("Maximum Screen Percentage", "Sets the maximum screen percentage that dynamic resolution can reach.");
public static readonly GUIContent minPercentage = EditorGUIUtility.TrTextContent("Minimum Screen Percentage", "Sets the minimum screen percentage that dynamic resolution can reach.");
public static readonly GUIContent dynResType = EditorGUIUtility.TrTextContent("Dynamic Resolution Type", "Specifies the type of dynamic resolution that HDRP uses.");
public static readonly GUIContent useMipBias = EditorGUIUtility.TrTextContent("Use Mip Bias", "Offsets the mip bias to recover mode detail. This only works if the camera is utilizing TAA.");
public static readonly GUIContent useMipBias = EditorGUIUtility.TrTextContent("Use Mip Bias", "Offsets the mip bias to recover more detail. This only works if the camera is utilizing TAA.");
public static readonly GUIContent upsampleFilter = EditorGUIUtility.TrTextContent("Default Upscale Filter", "Specifies the filter that HDRP uses for upscaling unless overwritten by API by the user.");
public static readonly GUIContent fallbackUpsampleFilter = EditorGUIUtility.TrTextContent("Default Fallback Upscale Filter", "Specifies the filter that HDRP uses for upscaling as a fallback if DLSS is not detected. Can be overwritten via API.");
public static readonly GUIContent forceScreenPercentage = EditorGUIUtility.TrTextContent("Force Screen Percentage", "When enabled, HDRP uses the Forced Screen Percentage value as the screen percentage.");
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