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[RP Workflows][2021.2] Backport URP debug lighting fixes #6163

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arttu-peltonen
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@arttu-peltonen arttu-peltonen commented Oct 28, 2021

Purpose of this PR

Backport two fixes to 2021.2:


Testing status

Verified smoothness fix works as expected on 21.2.0f1. HLSLcc fix is not in a published build yet so I didn't retest it locally.

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Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed.
Link to Yamato: https://unity-ci.cds.internal.unity3d.com/project/902/
Search for your PR branch using the search bar at the top, then add the following segment(s) to the end of the URL (you may need multiple tabs depending on how many packages you change)

URP
/jobDefinition/.yamato%2Fall-urp.yml%23PR_URP_2021.2
With changes to URP packages, you should also run
/jobDefinition/.yamato%2Fall-lightmapping.yml%23PR_Lightmapping_2021.2

Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure.

@arttu-peltonen arttu-peltonen self-assigned this Oct 28, 2021
@arttu-peltonen arttu-peltonen marked this pull request as ready for review October 28, 2021 11:14
@arttu-peltonen arttu-peltonen requested review from a team as code owners October 28, 2021 11:14
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LGTM

@arttu-peltonen
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Yamato is green: 1 skipped and 157 successful checks

…ting-fixes

# Conflicts:
#	com.unity.render-pipelines.universal/CHANGELOG.md
@phi-lira phi-lira merged commit dbc56a7 into 2021.2/staging Nov 5, 2021
@phi-lira phi-lira deleted the 2021.2/rpw/backport/urp-debug-lighting-fixes branch November 5, 2021 15:32
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3 participants