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[HDRP] Fix errors when switching build targets in editor #5918
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748a311
Fix compatibility message not displayed correctly when switching plat…
alelievr c46cb4d
Updated changelog
alelievr 6cac6cb
Added pragma only_renderers + fix errors just after switching platfor…
alelievr 636cc8d
Merge branch 'master' into hd/fix/api-compatibility-check
alelievr c0efd19
Merge branch 'master' into hd/fix/api-compatibility-check
alelievr 3660b65
Fix missing pragma in computes
alelievr b6bac9d
Merge branch 'master' into hd/fix/api-compatibility-check
alelievr 53ef0b1
Merge branch 'master' into hd/fix/api-compatibility-check
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2 changes: 2 additions & 0 deletions
2
com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeCellDilation.compute
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com.unity.render-pipelines.high-definition/Runtime/Debug/DebugLightVolumes.compute
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com.unity.render-pipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/GTAO.compute
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...er-pipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/GTAOCopyHistory.compute
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...ipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/GTAOTemporalDenoise.compute
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...er-pipelines.high-definition/Runtime/Lighting/VolumetricLighting/VolumetricClouds.compute
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...ion/Runtime/Material/Hair/MultipleScattering/HairMultipleScatteringPreIntegration.compute
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com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/AlphaCopy.compute
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...-pipelines.high-definition/Runtime/PostProcessing/Shaders/ContrastAdaptiveSharpen.compute
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com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/MotionBlur.compute
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com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/NaNKiller.compute
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com.unity.render-pipelines.high-definition/Tests/Editor/Utilities/FurnaceTests.compute
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com.unity.visualeffectgraph/Shaders/VFXFillIndirectArgs.compute
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