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[URP] Decal fixes #5384
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[URP] Decal fixes #5384
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…be reverted later on)" This reverts commit 80af9be.
… shaders to accommodate that
…r ConfigureTarget
…nologies/Graphics into universal/decal-fixes # Conflicts: # com.unity.render-pipelines.universal/CHANGELOG.md # com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs
Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed. URP Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure. |
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approving without additional testing as developer already verified the fixes
…phics into universal/decal-fixes # Conflicts: # com.unity.render-pipelines.universal/CHANGELOG.md # com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs # com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs # com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl
Purpose of this PR
Fix cases:
Depends on #5369
Testing status
Tested if bugs no longer reproduce.