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Changed light reset to preserve type #4624

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May 29, 2021
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Merge branch 'hd/bugfix' into hd/light-type-reset
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sebastienlagarde authored May 29, 2021
commit 7de2a12ed26111fd1ed8f9bc293aeffb79697cb3
1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -287,6 +287,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Splited HDProjectSettings with new HDUserSettings in UserProject. Now Wizard working variable should not bother versioning tool anymore (case 1330640)
- Removed redundant Show Inactive Objects and Isolate Selection checkboxes from the Emissive Materials tab of the Light Explorer (case 1331750).
- Renaming Decal Projector to HDRP Decal Projector.
- Display an info box and disable MSAA asset entry when ray tracing is enabled.
- Changed light reset to preserve type.

## [11.0.0] - 2020-10-21
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