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Change exposure compensation in the default volume profile to 0. #388

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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -748,6 +748,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Removed logic in the UI to disable parameters for contact shadows and fog volume components as it was going against the concept of the volume system.
- Fixed the sub surface mask not being taken into account when computing ray traced sub surface scattering.
- Slightly changed the TAA anti-flicker mechanism so that it is more aggressive on almost static images (only on High preset for now).
- Changed default exposure compensation to 0.

## [7.1.1] - 2019-09-05

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Original file line number Diff line number Diff line change
Expand Up @@ -8,4 +8,8 @@ From Unity 2020.1, the HDRP-specific settings of the scene view camera (anti-ali

## Cookie baking

From Unity 2020.1, Cookie on light are not taken into account for the lightmaps / Lightprobes. This support is always enable with HDRP.
From Unity 2020.1, Cookie on light are not taken into account for the lightmaps / Lightprobes. This support is always enable with HDRP.

## Default Volume Profile

From Unity 2020.1, the Default Volume Profile asset has changed so that the Exposure component sets the default Compensation to 0.
Original file line number Diff line number Diff line change
Expand Up @@ -87,10 +87,18 @@ MonoBehaviour:
m_OverrideState: 0
m_Value: 50
min: 0
minDistance:
m_OverrideState: 0
m_Value: 0
min: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
min: 0
fadeInDistance:
m_OverrideState: 0
m_Value: 0
min: 0
m_SampleCount:
m_OverrideState: 1
m_Value: 12
Expand Down Expand Up @@ -322,8 +330,8 @@ MonoBehaviour:
m_OverrideState: 0
m_Value: 0
compensation:
m_OverrideState: 1
m_Value: 1
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -10
Expand Down Expand Up @@ -367,6 +375,9 @@ MonoBehaviour:
m_OverrideState: 0
m_Value: 1
min: 0.001
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
--- !u!114 &7502528774814404555
MonoBehaviour:
m_ObjectHideFlags: 3
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