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Jan 15, 2021
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20 changes: 10 additions & 10 deletions .yamato/_abv.yml
Original file line number Diff line number Diff line change
Expand Up @@ -57,23 +57,23 @@ all_project_ci_weekly_trunk:
trunk_verification_trunk:
name: Trunk verification - trunk
dependencies:
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_mono_Linear_trunk
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_trunk
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_trunk
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_trunk
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_trunk
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
all_project_ci_CUSTOM-REVISION:
name: _ABV for SRP repository (all PR jobs) - CUSTOM-REVISION
Expand All @@ -95,23 +95,23 @@ all_project_ci_CUSTOM-REVISION:
trunk_verification_CUSTOM-REVISION:
name: Trunk verification - CUSTOM-REVISION
dependencies:
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
12 changes: 6 additions & 6 deletions .yamato/all-hdrp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
PR_HDRP_trunk:
name: HDRP PR Job - trunk
dependencies:
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_mono_Linear_trunk
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
Expand Down Expand Up @@ -52,11 +52,11 @@ Nightly_HDRP_trunk:
rerun: on-new-revision
- path: .yamato/all-smoke_test.yml#Nightly_Smoke_Test_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_mono_Linear_trunk
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_XR_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_mono_Linear_trunk
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_XR_mono_Linear_trunk
rerun: on-new-revision
Expand All @@ -68,7 +68,7 @@ Nightly_HDRP_trunk:
PR_HDRP_CUSTOM-REVISION:
name: HDRP PR Job - CUSTOM-REVISION
dependencies:
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
Expand Down Expand Up @@ -109,11 +109,11 @@ Nightly_HDRP_CUSTOM-REVISION:
rerun: always
- path: .yamato/all-smoke_test.yml#Nightly_Smoke_Test_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_XR_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_XR_mono_Linear_CUSTOM-REVISION
rerun: always
Expand Down
16 changes: 8 additions & 8 deletions .yamato/all-shadergraph.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,15 +10,15 @@
PR_ShaderGraph_trunk:
name: ShaderGraph PR Job - trunk
dependencies:
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_Standalone_mono_Linear_trunk
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph-osx-openglcore.yml#ShaderGraph_OSX_OpenGLCore_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_trunk
- path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph-osx-metal.yml#ShaderGraph_OSX_Metal_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph-iphone-metal.yml#ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_trunk
- path: .yamato/shadergraph-iphone-metal.yml#ShaderGraph_iPhone_Metal_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/all-shadergraph_stereo.yml#PR_ShaderGraph_Stereo_trunk
rerun: on-new-revision
Expand All @@ -42,23 +42,23 @@ Nightly_ShaderGraph_trunk:
rerun: on-new-revision
- path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph-android-vulkan.yml#ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk
- path: .yamato/shadergraph-android-vulkan.yml#ShaderGraph_Android_Vulkan_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
variables:
UTR_VERSION: "current"
TEST_FILTER: .*
PR_ShaderGraph_CUSTOM-REVISION:
name: ShaderGraph PR Job - CUSTOM-REVISION
dependencies:
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-osx-openglcore.yml#ShaderGraph_OSX_OpenGLCore_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-osx-metal.yml#ShaderGraph_OSX_Metal_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-iphone-metal.yml#ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph-iphone-metal.yml#ShaderGraph_iPhone_Metal_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/all-shadergraph_stereo.yml#PR_ShaderGraph_Stereo_CUSTOM-REVISION
rerun: always
Expand All @@ -81,7 +81,7 @@ Nightly_ShaderGraph_CUSTOM-REVISION:
rerun: always
- path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-android-vulkan.yml#ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph-android-vulkan.yml#ShaderGraph_Android_Vulkan_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
Expand Down
4 changes: 2 additions & 2 deletions .yamato/all-shadergraph_stereo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
PR_ShaderGraph_Stereo_trunk:
name: ShaderGraph_Stereo PR Job - trunk
dependencies:
- path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_Standalone_mono_Linear_trunk
- path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_editmode_mono_Linear_trunk
rerun: on-new-revision
Expand All @@ -28,7 +28,7 @@ Nightly_ShaderGraph_Stereo_trunk:
PR_ShaderGraph_Stereo_CUSTOM-REVISION:
name: ShaderGraph_Stereo PR Job - CUSTOM-REVISION
dependencies:
- path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
Expand Down
40 changes: 20 additions & 20 deletions .yamato/all-universal.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,33 +10,33 @@
PR_Universal_trunk:
name: Universal PR Job - trunk
dependencies:
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_Standalone_mono_Linear_trunk
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_XR_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_Standalone_mono_Linear_trunk
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_Standalone_mono_Linear_trunk
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-linux-vulkan.yml#Universal_Linux_Vulkan_Standalone_mono_Linear_trunk
- path: .yamato/universal-linux-vulkan.yml#Universal_Linux_Vulkan_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_Linear_trunk
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_il2cpp_Linear_trunk
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-osx-metal.yml#Universal_OSX_Metal_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-osx-openglcore.yml#Universal_OSX_OpenGLCore_editmode_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_Linear_trunk
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_il2cpp_Linear_trunk
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_cache_il2cpp_Linear_trunk
rerun: on-new-revision
- path: .yamato/all-universal_stereo.yml#PR_Universal_Stereo_trunk
rerun: on-new-revision
Expand Down Expand Up @@ -80,33 +80,33 @@ Nightly_Universal_trunk:
PR_Universal_CUSTOM-REVISION:
name: Universal PR Job - CUSTOM-REVISION
dependencies:
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_XR_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-linux-vulkan.yml#Universal_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/universal-linux-vulkan.yml#Universal_Linux_Vulkan_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-osx-metal.yml#Universal_OSX_Metal_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-osx-openglcore.yml#Universal_OSX_OpenGLCore_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_cache_il2cpp_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/all-universal_stereo.yml#PR_Universal_Stereo_CUSTOM-REVISION
rerun: always
Expand Down
4 changes: 2 additions & 2 deletions .yamato/all-universal_stereo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
PR_Universal_Stereo_trunk:
name: Universal_Stereo PR Job - trunk
dependencies:
- path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_Standalone_mono_Linear_trunk
- path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_editmode_mono_Linear_trunk
rerun: on-new-revision
Expand All @@ -28,7 +28,7 @@ Nightly_Universal_Stereo_trunk:
PR_Universal_Stereo_CUSTOM-REVISION:
name: Universal_Stereo PR Job - CUSTOM-REVISION
dependencies:
- path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
Expand Down
8 changes: 4 additions & 4 deletions .yamato/all-vfx_hdrp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -10,11 +10,11 @@
PR_VFX_HDRP_trunk:
name: VFX_HDRP PR Job - trunk
dependencies:
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_trunk
rerun: on-new-revision
- path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk
- path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
triggers:
expression: pull_request.target eq "master" AND NOT pull_request.draft AND pull_request.changes.any match ["com.unity.visualeffectgraph/**/*", "TestProjects/VisualEffectGraph_HDRP/**/*"]
Expand All @@ -38,11 +38,11 @@ Nightly_VFX_HDRP_trunk:
PR_VFX_HDRP_CUSTOM-REVISION:
name: VFX_HDRP PR Job - CUSTOM-REVISION
dependencies:
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION
- path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
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