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Jan 14, 2021
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77bae01
Fixed Render Graph immediate mode. (#3033)
JulienIgnace-Unity Jan 8, 2021
47bd6c2
Fix issue with shadow mask and area lights (#3019)
FrancescoC-unity Jan 8, 2021
88daab3
Fix issue with capture callback (now includes post processing results…
pmavridis Jan 8, 2021
4313b48
[HDRP] Fix decal draw order for ShaderGraph decal materials (#3018)
alelievr Jan 8, 2021
a9c4c27
Fixed various Look Dev issues after exiting Playmode (#2956)
JulienIgnace-Unity Jan 11, 2021
d358740
Merge branch 'master' into hd/bugfix
sebastienlagarde Jan 11, 2021
11b5984
Merge branch 'master' into hd/bugfix
sebastienlagarde Jan 11, 2021
a22cfa4
StackLit: Fix SG surface option property block to only display energy…
slunity Jan 12, 2021
a3c36a5
Fixed missing BeginCameraRendering call for custom render mode of a C…
sebastienlagarde Jan 12, 2021
6cb6820
Implement custom drawer for layer mask parameters (#3066)
adrien-de-tocqueville Jan 12, 2021
ccf4f96
Adding mixed light baking shadowmask test (#3052)
remi-chapelain Jan 12, 2021
4a13962
Fixing hull constant shader's tesselation cull algorithm.
kecho Jan 11, 2021
c954665
Renamed to a new function so we keep backwards compatibility.
kecho Jan 11, 2021
a12ccd5
Fixing type back to bool, instead of bool4
kecho Jan 11, 2021
f1fbd37
Merging changelog information from rebase.
kecho Jan 11, 2021
fe8a138
Making sure scene declaration pass is a bool4
kecho Jan 11, 2021
deabffa
Adding new test for tesselation culling, with a weird camera angle wh…
kecho Jan 11, 2021
9c713bd
Fixing formatting of code, rearranging order of test in editor build …
kecho Jan 12, 2021
4f8b073
Adding reference images for test.
kecho Jan 12, 2021
63967bc
Missing meta file for new tests
kecho Jan 12, 2021
f92eb50
Merge branch 'hd/fix-1299116-tesselation-cull' of https://github.com/…
sebastienlagarde Jan 14, 2021
b855d1f
Fix bad merge issue
sebastienlagarde Jan 14, 2021
7451d48
fix bad merge issue
sebastienlagarde Jan 14, 2021
1335aad
fix bad merge issue
sebastienlagarde Jan 14, 2021
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