Disable Universal on Win_DX12_playmode_XR #2998
Merged
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Purpose of this PR
Universal on Win_DX12_playmode_XR was added on Dec. 10th here. But we never got it to work.
@fabien-unity is working on a new PR that will refactor the XR tests soon, so we can disable this one in the meantime.
Testing status
Testing that the job was removed from the nightly: https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/yamato%252Fdisable-urpdx12-playmode-xr/.yamato%252F_abv.yml%2523all_project_ci_nightly_trunk/4779165/job/pipeline (canceled because results are irrelevant)