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70 changes: 37 additions & 33 deletions .yamato/_abv.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,10 @@
# Introduce any changes under .yamato/config/*.metafile files (for most cases) or under .yamato/ruamel/* within Python (more elaborate cases), and rerun build.py to regenerate all .yml files.
# Read more under .yamato/docs/readme.md

{% metadata_file .yamato/_latest_editor_versions_2020.2.metafile -%}

---

all_project_ci_2020.2:
name: _ABV for SRP repository - 2020.2
dependencies:
Expand All @@ -23,35 +27,35 @@ all_project_ci_nightly_2020.2:
dependencies:
- path: .yamato/_abv.yml#all_project_ci_2020.2
rerun: on-new-revision
- path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_Standalone_mono_apiNet2_Linear_2020.2
- path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_Standalone_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_apiNet4_Linear_2020.2
- path: .yamato/universal-android-opengles3.yml#Universal_Android_OpenGLES3_Standalone_il2cpp_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_apiNet4_Linear_2020.2
- path: .yamato/universal-android-vulkan.yml#Universal_Android_Vulkan_Standalone_il2cpp_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-iphone-metal.yml#Universal_iPhone_Metal_Standalone_il2cpp_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_playmode_XR_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-win-vulkan.yml#Universal_Win_Vulkan_playmode_XR_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_Standalone_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_Standalone_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-win-dx12.yml#Universal_Win_DX12_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/all-urp_performance_boatattack.yml#All_URP_Performance_BoatAttack_2020.2
rerun: on-new-revision
Expand All @@ -62,23 +66,23 @@ all_project_ci_nightly_2020.2:
trunk_verification_2020.2:
name: Trunk verification - 2020.2
dependencies:
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_apiNet2_Linear_2020.2
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_2020.2
rerun: on-new-revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_apiNet2_Linear_2020.2
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_2020.2
rerun: on-new-revision
all_project_ci_CUSTOM-REVISION:
name: _ABV for SRP repository - CUSTOM-REVISION
Expand All @@ -100,23 +104,23 @@ all_project_ci_CUSTOM-REVISION:
trunk_verification_CUSTOM-REVISION:
name: Trunk verification - CUSTOM-REVISION
dependencies:
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/universal-win-dx11.yml#Universal_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_apiNet2_Linear_CUSTOM-REVISION
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
52 changes: 4 additions & 48 deletions .yamato/_editor_pinning.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,10 @@
# Introduce any changes under .yamato/config/*.metafile files (for most cases) or under .yamato/ruamel/* within Python (more elaborate cases), and rerun build.py to regenerate all .yml files.
# Read more under .yamato/docs/readme.md

{% metadata_file .yamato/_latest_editor_versions_2020.2.metafile -%}

---

editor-pinning-target-to-ci:
name: Merge 10.x.x/release to 10.x.x/ci/editor-pinning
agent:
Expand Down Expand Up @@ -109,63 +113,15 @@ editor-pinning-merge-revisions-2020.2-abv:
- pipenv run python3 .yamato/ruamel/editor_pinning/merge_revisions.py --revision $GIT_REVISION --target-branch 10.x.x/release --track 2020.2
editor-pinning-merge-all:
name: Merge all [no ABV] [no CI]
agent:
type: Unity::VM
image: package-ci/ubuntu:stable
flavor: b1.small
variables:
CI: true
dependencies:
- .yamato/_editor_pinning.yml#editor-pinning-merge-revisions-2020.2
commands:
- sudo pip3 install pipenv --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple
- python3 -m pipenv install --dev
- curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add -
- sudo sh -c "echo 'deb https://artifactory.prd.it.unity3d.com/artifactory/unity-apt-local bionic main' > /etc/apt/sources.list.d/unity.list"
- sudo apt-get update
- |5-

if [[ "$GIT_BRANCH" != "10.x.x/ci/editor-pinning" ]]; then
echo "Should run on '10.x.x/ci/editor-pinning' but is running on '$GIT_BRANCH'"
exit 1
fi
- git config --global user.name "noreply@unity3d.com"
- git config --global user.email "noreply@unity3d.com"
- git checkout 10.x.x/release
- git pull
- pipenv run python3 .yamato/ruamel/build.py
- git add .yamato/*.yml
- git commit -m "[CI] Updated .ymls to new revision" --allow-empty
- git push
editor-pinning-merge-all-abv:
name: Merge all [ABV] [CI]
triggers:
expression: push.branch eq "10.x.x/ci/editor-pinning" AND push.changes.any match "**/_latest_editor_versions*.metafile"
agent:
type: Unity::VM
image: package-ci/ubuntu:stable
flavor: b1.small
variables:
CI: true
dependencies:
- .yamato/_editor_pinning.yml#editor-pinning-merge-revisions-2020.2-abv
commands:
- sudo pip3 install pipenv --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple
- python3 -m pipenv install --dev
- curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add -
- sudo sh -c "echo 'deb https://artifactory.prd.it.unity3d.com/artifactory/unity-apt-local bionic main' > /etc/apt/sources.list.d/unity.list"
- sudo apt-get update
- |5-

if [[ "$GIT_BRANCH" != "10.x.x/ci/editor-pinning" ]]; then
echo "Should run on '10.x.x/ci/editor-pinning' but is running on '$GIT_BRANCH'"
exit 1
fi
- git config --global user.name "noreply@unity3d.com"
- git config --global user.email "noreply@unity3d.com"
- git checkout 10.x.x/release
- git pull
- pipenv run python3 .yamato/ruamel/build.py
- git add .yamato/*.yml
- git commit -m "[CI] Updated .ymls to new revision" --allow-empty
- git push
4 changes: 4 additions & 0 deletions .yamato/_editor_priming.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,10 @@
# Introduce any changes under .yamato/config/*.metafile files (for most cases) or under .yamato/ruamel/* within Python (more elaborate cases), and rerun build.py to regenerate all .yml files.
# Read more under .yamato/docs/readme.md

{% metadata_file .yamato/_latest_editor_versions_2020.2.metafile -%}

---

editor:priming:CUSTOM-REVISION:macos:
name: '[CUSTOM-REVISION,macos] Editor priming'
agent:
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,12 @@
# To add new Unity Editor tracks, the script needs to be updated.

editor_version_names:
- 2020.2_latest_internal
- 2020.2_latest_public
- 2020.2_staging
- 2020_2_latest_internal
- 2020_2_latest_public
- 2020_2_staging

editor_versions:
2020.2_latest_internal:
2020_2_latest_internal:
android:
revision: 19f63eee530c
version: 2020.2.0b10
Expand All @@ -23,7 +23,7 @@ editor_versions:
windows:
revision: 19f63eee530c
version: 2020.2.0b10
2020.2_latest_public:
2020_2_latest_public:
android:
revision: ef2968fa77ae
version: 2020.2.0b9
Expand All @@ -39,7 +39,7 @@ editor_versions:
windows:
revision: ef2968fa77ae
version: 2020.2.0b9
2020.2_staging:
2020_2_staging:
android:
revision: 19f63eee530cf75bf6b9e470d2b27eedda41a780
version: ''
Expand Down
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